Bodenspitze
Bodenspitze
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.4.0 |
Global ID: | 16140956929721671201 |
Combat log ID: | 2974784543522816 |
FQN: | abl. |
Star Wars name: | Bodenspitze |
In anderen Sprachen: | Ground Spike Pointe au sol |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [3.5s]
Effect #1Slot: Buff Duration: 3.5 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3.5 Sek.
- Max Duration = (time) 3.5 Sek.
Target overrides: - [target override] Caster
Global ID: 16141168090981330572 FQN: abl. qtr. 1x4. daily. belsavis. superboss. ground_ spike_ cast/12/1 - Set Duration
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. raid. denova. boss. trolls. troll_2_ground_multi_ground - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141171389516213157 FQN: abl. qtr. 1x4. daily. belsavis. superboss. ground_ spike_ cast/12/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 3m
Only when the following conditions are met:
- <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. raid. denova. boss. trolls. troll_2_ground_multi_target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,65
- Standard Health Percent Min = (float) 0,65
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [hidden] [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141170290004584938 FQN: abl. qtr. 1x4. daily. belsavis. superboss. ground_ spike_ cast/12/3 - <
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at target, never knockdown, momentum = 2, 90° pitch, 0° yaw
- [hidden] [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141173588539471363 FQN: abl. qtr. 1x4. daily. belsavis. superboss. ground_ spike_ cast/12/4 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. raid. denova. boss. trolls. troll_2_ground_multi_cast
- [hidden] [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. qtr. 1x4. daily. belsavis. enemy. boss. dreadtooth_ rock_ toss Global ID: 16141172489027843152 FQN: abl. qtr. 1x4. daily. belsavis. superboss. ground_ spike_ cast/12/5 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.qtr.1x4.daily.belsavis.enemy.boss.dreadtooth_random_gate
- If CASTER is positioned ≤ 70m to center of TARGET
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
qtr. 1x4. daily. belsavis. superboss. rock_toss_multi - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,18
- Standard Health Percent Min = (float) 0,18
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #7 to TARGET from CASTER, Combat Math Only
- Add effect #8 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #6 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. qtr. 1x4. daily. belsavis. enemy. boss. dreadtooth_ rock_ toss Conditions: - Can only be called by other effects
Global ID: 16141175787562725737 FQN: abl. qtr. 1x4. daily. belsavis. superboss. ground_ spike_ cast/12/6 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.qtr.1x4.daily.belsavis.enemy.boss.dreadtooth_random_gate
- If CASTER is positioned ≤ 70m to center of TARGET
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
qtr. 1x2. raid. denova. boss. trolls. troll_1_rock_toss_cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,18
- Standard Health Percent Min = (float) 0,18
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #7 to TARGET from CASTER, Combat Math Only
- Add effect #8 to TARGET from CASTER, Combat Math Only
- [hidden] [24s]
Effect #7Slot: Buff Duration: 24 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. qtr. 1x4. daily. belsavis. enemy. boss. dreadtooth_ random_ gate Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 24 Sek.
- Max Duration = (time) 24 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141174688051097790 FQN: abl. qtr. 1x4. daily. belsavis. superboss. ground_ spike_ cast/12/7 - Set Duration
- [15s]
Blutend (Physisch)
Regelmäßiger körperlicher Schaden.Slot: Debuff Duration: 15 Sek. On death: Effect is removed Tick rate: 1 Sek. (15 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. , tag.dispel_ type. physical abl. , tag.debuff. bleed abl. qtr. 1x4. daily. belsavis. enemy. boss. dreadtooth_ rock_ toss_ dot Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
Global ID: 16141160394399816359 Combat log ID: 2974784543523097 FQN: abl. qtr. 1x4. daily. belsavis. superboss. ground_ spike_ cast/12/8 - Set Duration
- 1
- When effect ticks
- When effect is refreshed
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,01
- Standard Health Percent Min = (float) 0,01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,292
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0