Energiebrand
Energiebrand
Energie-Ausbruch lässt das Ziel <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang für <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141033750653411711 |
Combat log ID: | 3645817348947968 |
FQN: | abl. |
Star Wars name: | Energiebrand |
In anderen Sprachen: | Energy Burn Brûlure d'énergie |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [3s]
Energiebrand
Regelmäßiger Elementarschaden.Slot: Debuff Duration: 3 Sek. On death: Effect is removed Tick rate: 1 Sek. (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. direct_ tech_ attack abl. , tag.debuff. damage_ over_ time abl. , tag.debuff. burn abl. , tag.bounty_ hunter. fire_ dot abl. , tag.bounty_ hunter. flamethrower_ ability abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140938251156904448 FQN: abl. bounty_ hunter. skill. advanced_ prototype. energy_ burn/8/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,005
- Standard Health Percent Min = (float) 0,005
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,05
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0