Erschöpfungsschuss
Erschöpfungsschuss
Entzieht dem Ziel Gesundheit, verursacht 10 Sekunden lang <<1>> Waffenschaden und spaltet das Ziel. Gespaltene Ziele haben <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang einen um 20% reduzierten Rüstungswert.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141173447776745581 |
Combat log ID: | 3569753478135808 |
FQN: | abl. |
Star Wars name: | Erschöpfungsschuss |
In anderen Sprachen: | Exhaustive Shot Tir exhaustif |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Erschöpfungsschuss
Erleidet regelmäßigen Waffenschaden.Slot: Debuff Duration: 10 Sek. On death: Effect is removed Tick rate: 2 Sek. (5 ticks) # occurrences: 1 Tags: tag. abl. companion. dot_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141139262924238164 FQN: abl. companion. weapon_ set. dual_ blaster. dps. single_ target_ dot/17/1 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectshrap_bomb. damage_tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,042
- Standard Health Percent Min = (float) 0,042
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,42
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [45s]
Gespalten (Physisch)
Rüstungswert reduziert.Slot: Debuff Duration: 45 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. armor_ reduced_ stacks_ by_ tag abl. , tag.debuff. armor_ reduced abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45 Sek.
- Max Duration = (time) 45 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. armor_ reduced_ stacks_ by_ tag
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141140362435865345 Combat log ID: 3569753478136066 FQN: abl. companion. weapon_ set. dual_ blaster. dps. single_ target_ dot/17/2 - Set Duration