Flammenausbreitung
Flammenausbreitung
Verschießt eine Welle von Schüssen in einem kegelförmigen Bereich vor dem Gefährten und verursacht 4,5 Sekunden lang <<1>> Waffenschaden.
Eigenschaften
Type: | active |
Activation time: | 4.5 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140927351008780557 |
Combat log ID: | 2163224703139840 |
FQN: | abl. |
Star Wars name: | Flammenausbreitung |
In anderen Sprachen: | Spread Fire Feu étendu |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: during channel (4.5 Sek.) On death: Effect is removed Tick rate: 0.5 Sek. (9 ticks) # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. cc. rdps. aoe attack Target overrides: - [target override] Caster
Global ID: 16141049792367572129 FQN: abl. companion. class. ranged_ dps. aoe_ gun_ damage_ cannon/6/1 - 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. hail_of_bolts. end
- 2
- When effect ticks
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Direction = Target
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 30
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,04
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,8
- Coefficient = (float) 0,3
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
smuggler. , dependent on calling effectsweeping_gunfire_impact