Flammenmeer
Flammenmeer
Eine 360°-Drehung, die bis zu 3 Gegner in der Nähe verbrennt und <<1>> Schaden verursacht.
Eigenschaften
Type: | active |
Activation time: | 2 Sek. cast |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140979910540391187 |
Combat log ID: | 2511237313200128 |
FQN: | abl. |
Star Wars name: | Flammenmeer |
In anderen Sprachen: | Flame Sweep Balayage de flammes |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.utility. is_ aoe abl. bounty_ hunter. flamethrower_ ability Target overrides: - [target override] Caster
Global ID: 16141113047387071761 FQN: abl. npc. ability. custom. boss. jindo_ krey. hard. flame_ sweep/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. flame_sweep. flame_sweep_cast
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 6m - Caster
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [1s]
Effect #2Slot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. aoe_ flame_ damage abl. bounty_ hunter. flamethrower_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Global ID: 16141109748852193336 FQN: abl. npc. ability. custom. boss. jindo_ krey. hard. flame_ sweep/0/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- Can only be called by other effects
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 1
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Play appearance epp.
bounty_hunter. flame_sweep. flame_sweep_burn - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,45
- Standard Health Percent Min = (float) 0,4
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0