Hemmender Hieb
Hemmender Hieb
Trifft das Ziel mit <<1>> Waffenschaden, verringert sein Bewegungstempo <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50% und reduziert die erhaltene Heilung des Ziels <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 20%. Erfordert zwei Lichtschwerter.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141084323201220170 |
Combat log ID: | 1501739610013696 |
FQN: | abl. |
Star Wars name: | Hemmender Hieb |
In anderen Sprachen: | Crippling Slash Fente invalidante |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.5s]
Effect #1Slot: Other (not visible) Duration: 1.5 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ warrior. melee_ damage abl. , tag.sith_ warrior. direct_ damage abl. , tag.sith_ warrior. pooled_ hatred_ beneficiary abl. , tag.sith_ warrior. furious_ focus_ benefit abl. , tag.sith_ warrior. melee_ ability abl. sith_ warrior. rage_ spender Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek. - Set type to Other, cannot toggle off
Global ID: 16141108864059148013 FQN: abl. sith_ warrior. crippling_ slash/21/1 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 4m to melee distance of TARGET
Perform the following actions:
- Play appearance epp.
sith_warrior. crippling_slash. cast - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,025
- Standard Health Percent Min = (float) 0,025
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,83
- Coefficient = (float) 0,25
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,83
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned 4m to 10m to melee distance of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
sith_warrior. saber_throw. throw - Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ warrior. melee_ damage abl. , tag.sith_ warrior. direct_ damage abl. , tag.sith_ warrior. pooled_ hatred_ beneficiary abl. , tag.sith_ warrior. melee_ ability abl. sith_ warrior. rage_ spender Conditions: - Can only be called by other effects
Global ID: 16141109963570774168 FQN: abl. sith_ warrior. crippling_ slash/21/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectsaber_throw. projectile - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,025
- Standard Health Percent Min = (float) 0,025
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,83
- Coefficient = (float) 0,25
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,83
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- [10s]
Verlangsamt (Physisch)
Bewegungstempo reduziert.Slot: Debuff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.sith_ warrior. melee_ ability abl. , tag.sith_ warrior. crippling_ slash_ slow abl. sith_ warrior. rage_ spender Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141111063082402391 Combat log ID: 1501739610013952 FQN: abl. sith_ warrior. crippling_ slash/21/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectcrippling_slash. debuff
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- 3
- When effect is refreshed
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.sith_warrior.inescapable_immobilize_lockout applied by CASTER
Perform the following actions:
- [10s]
Trauma (Physisch)
Erhaltene Heilung um 20% reduziert.Slot: Debuff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. physical abl. , tag.sith_ warrior. crippling_ slash_ trauma abl. , tag.debuff. trauma abl. , tag.sith_ warrior. melee_ ability abl. sith_ warrior. rage_ spender Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. trauma
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141112162594036738 Combat log ID: 1501739610014396 FQN: abl. sith_ warrior. crippling_ slash/21/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectdeep_wound. debuff
- 2
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für erhaltene Heilung (Prozent), increase by -0,2
- [3s]
Gelähmt (Physisch)
Bewegungsunfähig.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. , tag.dispel_ type. physical abl. , tag.sith_ warrior. melee_ ability abl. sith_ warrior. rage_ spender Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141113262105664945 Combat log ID: 1501739610014406 FQN: abl. sith_ warrior. crippling_ slash/21/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff - Immobilize but allow rotation
- [hidden] [10s]
Effect #6Slot: Other (not visible) Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ warrior. inescapable_ immobilize_ lockout abl. , tag.sith_ warrior. melee_ ability abl. sith_ warrior. rage_ spender Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, ignore token threat, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141114361617293164 FQN: abl. sith_ warrior. crippling_ slash/21/6 - Set Duration
- [3s]
Verlangsamt (Physisch)
Bewegungstempo reduziert.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.sith_ warrior. melee_ ability abl. sith_ warrior. rage_ spender Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141115461128919323 Combat log ID: 1501739610014450 FQN: abl. sith_ warrior. crippling_ slash/21/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff