Schulterkanone
Schulterkanone
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141010961177894129 |
Combat log ID: | 3395820187549696 |
FQN: | abl. |
Star Wars name: | Schulterkanone |
In anderen Sprachen: | Shoulder Cannon Canon d'épaule |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141064454745796051 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 2. a. shoulder_ rocket_ gtaoe/8/1
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141065554257424286 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 2. a. shoulder_ rocket_ gtaoe/8/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 1,5
- Travel Time = (time) 0 Sek. - Play appearance epp.
qtr. flashpoint. rishi. flashpoint_1. mob. boss_2. boss_a. shoulder_rocket. instant_rocket
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,075
- Standard Health Percent Min = (float) 0,075
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When projectile completed travel and hit target
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effectflashpoint. rishi. flashpoint_1. mob. boss_2. boss_a. shoulder_rocket. impact