Supergeladenes Gas
Supergeladenes Gas
Erfordert 10 Superladungs-Stapel und wandelt sie um, um 10 Hitze abzubauen, den verursachten regelmäßigen Schaden <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 10% zu erhöhen und zu bewirken, dass der nächste erfolgreiche Fernkampfangriff bei einem Ziel, das vom Brandeffekt deiner Brandrakete betroffen ist, Supergeladene Verbrennung auslöst, die <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang <<2>> Elementarschaden verursacht.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141097587246521154 |
Combat log ID: | 3401291975884800 |
FQN: | abl. |
Star Wars name: | Supergeladenes Gas |
In anderen Sprachen: | Supercharged Gas Gaz superchargé |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140990327895066321 FQN: abl. bounty_ hunter. supercharged_ gas/29/1 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.bounty_hunter.supercharge
- Restore 10 of TARGET's energy, causing no threat
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- [8s]
Supergeladenes Gas
Erhöht den verursachten regelmäßigen Schaden und ermöglicht Supergeladenes Gas-Effekte.Slot: Buff Duration: 8 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. bounty_ hunter. supercharged Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8 Sek.
- Max Duration = (time) 8 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140987029360182248 FQN: abl. bounty_ hunter. supercharged_ gas/29/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectsupercharge. buff_combustible_gas - Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 10%debuff. damage_ over_ time
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 20%debuff. damage_ over_ time
- [hidden] [8s]
Effect #3Slot: Other (not visible) Duration: 8 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. bounty_ hunter. supercharged Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8 Sek.
- Max Duration = (time) 8 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140988128871810491 FQN: abl. bounty_ hunter. supercharged_ gas/29/3 - 1
- When character deals damage (weapon mode Ranged) that does not get redirected, not more than every 1.5 Sek.
Override target to:
- Trigger Target
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.bounty_hunter.inc_missile_dot applied by CASTER
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Remove this effect
- [4s]
Supergeladene Verbrennung
Regelmäßiger Elementarschaden.Slot: Debuff Duration: 4 Sek. On death: Effect is removed Tick rate: 1 Sek. (4 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. , tag.debuff. burn abl. , tag.bounty_ hunter. fire_ dot abl. , tag.bounty_ hunter. flamethrower_ ability abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Ignore Alacrity
- Ignore Alacrity = (bool) false
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140984830336929362 Combat log ID: 3401291975885091 FQN: abl. bounty_ hunter. supercharged_ gas/29/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectplasma_cell. plasma_burn
- 2
- When effect is applied
- When effect is refreshed
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,5
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0