Taktikrakete
Taktikrakete
Feuert eine Rakete ab, die beim Ziel und bei bis zu 4 weiteren Feinden im Umkreis von 4 Metern <<1>> Waffenschaden verursacht.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141012934050245703 |
Combat log ID: | 4079415772315648 |
FQN: | abl. |
Star Wars name: | Taktikrakete |
In anderen Sprachen: | Tactical Missile Missile tactique |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Global ID: 16140990782766215774 FQN: abl. companion. unique. mtx. iokath_ tank. dps. aoe_ attack/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. mtx. iokath_tank. dps. aoe_attack - Invoke Projectile
- Determine Hit = (bool) true
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 1 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140994081301096759 FQN: abl. companion. unique. mtx. iokath_ tank. dps. aoe_ attack/5/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectpulse_detonator. target_impact - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,101
- Standard Health Percent Min = (float) 0,101
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,33
- Coefficient = (float) 1,01
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged