Überlegene Position
Überlegene Position
Eigenschaften
Type: | active |
Activation time: | 10 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141106390455819534 |
Combat log ID: | 3676221422436352 |
FQN: | abl. |
Star Wars name: | Überlegene Position |
In anderen Sprachen: | High Ground Position de supériorité |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (10 Sek.) On death: Effect is removed Tick rate: 2.5 Sek. (4 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16141020812687146786 FQN: abl. npc. ability. skytrooper. high_ ground_ boss_ short_ range/6/1 - Set Stack Limit
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. skytrooper. high_ground_exit
- [hidden] [4s]
Effect #2Slot: Debuff Duration: 4 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Ground Target at Target Position
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141021912198773239 FQN: abl. npc. ability. skytrooper. high_ ground_ boss_ short_ range/6/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. skytrooper. high_ground_tick_wrist_missile
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 0.1m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [6s]
Effect #3Slot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek.
Target overrides: - [target override] Caster
Global ID: 16141023011710401464 FQN: abl. npc. ability. skytrooper. high_ ground_ boss_ short_ range/6/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [4s]
Instabil
Du bist instabil. Weitere Treffer führen dazu, dass du niedergeschlagen wirst.Slot: Debuff Duration: 4 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. generic. tag_ a Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141024111222028877 Combat log ID: 3676221422436651 FQN: abl. npc. ability. skytrooper. high_ ground_ boss_ short_ range/6/4 - Set Duration
- 1
- When effect is refreshed
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #6 to TARGET from CASTER
- [hidden] [2s]
Effect #5Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Ground Target at Target Position
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141025210733642782 FQN: abl. npc. ability. skytrooper. high_ ground_ boss_ short_ range/6/5 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. skytrooper. high_ground_ground_target
- [hidden] [1s]
Effect #6Slot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141026310245271203 FQN: abl. npc. ability. skytrooper. high_ ground_ boss_ short_ range/6/6 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
- If TARGET has at least 3 effects with the tag tag.abl.generic.tag_a
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Ballistic Impulse, centered at target, eventually knockdown, momentum = 0, 0° pitch, 0° yaw
- Stun the TARGET
- Dispel all effects from tags tag.abl.generic.tag_a