Weiter Streuschuss
Weiter Streuschuss
Eigenschaften
Type: | active |
Activation time: | 2 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141024907060753869 |
Combat log ID: | 3598641428168704 |
FQN: | abl. |
Star Wars name: | Weiter Streuschuss |
In anderen Sprachen: | Wide Scattershot Tirs dispersés larges |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (2 Sek.) On death: Effect is removed # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16140960357115566809 FQN: abl. npc. ability. skytrooper. shotgun_ burst_ cone/6/1 - 2
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Target overrides: - [target override] AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Forward
- Sort Type = Closest
- Distance = 8m
- Angle = (float) 45
Global ID: 16140957058580686832 FQN: abl. npc. ability. skytrooper. shotgun_ burst_ cone/6/2
- [hidden] [0s]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is an enemy
- Can only be called by other effects
Global ID: 16140958158092314179 FQN: abl. npc. ability. skytrooper. shotgun_ burst_ cone/6/3 - <
- 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 8
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,28
- Standard Health Percent Min = (float) 0,25
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. ability. skytrooper. shotgun_target_impact