1. NSCs
  2. daily_area
  3. ord_mantell
  4. story
  5. imperial
  6. quest_1
  7. sis_agent_2
Portrait

Mechaniker

Stufe 80 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Schildsonde

Ruft einen Suchdroiden herbei, der einen Absorptionsschild um das Ziel herum projiziert, sodass Schaden 15 Sekunden lang absorbiert wird.

FQN: abl.​npc.​ability.​tech.​shield_probe

Schildsonde
15 Sek.Sofort15 m70125%

Schlafpfeil

Versetzt das Ziel 8 Sekunden lang in Schlaf. Schaden beendet den Effekt vorzeitig.

FQN: abl.​npc.​ability.​tech.​sleep_dart_cc

Schlafpfeil
60 Sek.Sofort30 m70150%

Offensivtaktiken

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Offensivtaktiken
60 Sek.Sofortany70100%

Medizinischer Scan

FQN: abl.​npc.​ability.​tech.​medicine

Medizinischer Scan
4.5 Sek.Wirkt in 3 Sek.15 m30150%

Fortschrittliches Kolto-Pack

FQN: abl.​npc.​ability.​tech.​kolto_pack

Fortschrittliches Kolto-Pack
15 Sek.Wirkt in 1.5 Sek.30 m30100%

Kolto-Sonde

FQN: abl.​npc.​ability.​tech.​kolto_probe

Kolto-Sonde
4.5 Sek.Wirkt in 1.5 Sek.30 m30125%

Rauchgranate

FQN: abl.​npc.​ability.​tech.​diversion

Rauchgranate
30 Sek.Sofort30 m30150%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_moncalamari_bmn_non_a01
  • Material: head_moncalamari_bmn_non_a01_v03
  • Eye material: eye_moncalamari_non_a01_c02
faceface_gehelmet113_bmn_archetype
  • + face_gehelmet113_bmn_ge_a91_sides
  • Material: face_gehelmet113_med_ge_a91c01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_med_ge_a91_arms
  • + chest_tight_bmn_med_ge_a91_shld01
  • Material: chest_tight_med_ge_a91c01_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_med_ge_a91c01_u
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_med_ge_a91_forearm
  • Material: hand_gauntlet_med_ge_a91c01_u
waistwaist_belt02_bmn_archetype
  • + waist_belt02_bmn_light_sm_a16_belt
  • + waist_belt02_bmn_light_sm_a16_sling
  • Material: waist_belt02_light_sm_a16c02_u
legleg_invisible_bmn_archetype
  • + leg_invisible_bmn_light_sm_a16_lower
  • Material: leg_invisible_light_sm_a16c02_u
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_ge_a91_pads
  • Material: boot_tall_med_ge_a91c01_u