1. Abilities
  2. trooper
  3. skill
  4. gunnery
  5. boltstorm

Boltstorm

abl_tr_co_boltstorm

Boltstorm

Fires a continuous stream of bolts that deals <<1>> weapon damage and depletes 16 energy cells over the duration. Weak and standard enemies caught in the blaster fire are stunned for the duration.

Replaces Full Auto.

Attributes

Conditions

Metadata

Users

Used by
  • apc.tutorial.trooper.commando.gunnery.1
  • apc.trooper.commando.gunnery

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_co_boltstorm
Boltstorm
2
abl_tr_co_boltstorm
Boltstorm
3
stunnedStunned – Unable to act.
4
movementslowedSlowed (Physical) – Movement speed reduced.
5
abl_tr_co_boltstorm
Boltstorm
6
unleashUnshakable – Cannot be interrupted.
7
4
abl_tr_co_vortex_boltVortex Bolts – Your next Vortex Bolt deals more damage.
  • [hidden] [does not expire]
    abl_tr_co_boltstormEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​blowback_buff

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​trooper.​blowback_buff
    • Add effect #6 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​reserve_powercell

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If CASTER has ≥ 4 Energy
          Failure message: Insufficient Energy Cells
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​trooper.​reserve_powercell
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​trooper.​reserve_powercell
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Cancel this ability
  • 5
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.trooper.boltstorm.exit
    • Dispel all effects from tags tag.​abl.​trooper.​curtain_of_fire_buff, tag.​abl.​trooper.​reserve_powercell
  • [0s] [not displayed]
    abl_tr_co_boltstormEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.115087
      - Standard Health Percent Min = (float) 0.115087
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.25
      - Coefficient = (float) 1.150875
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Add effect #7 to TARGET from CASTER, Combat Math Only
  • [1s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.boltstorm.damage, dependent on calling effect
    • Stun the TARGET
  • [3s]
    movementslowedSlowed (Physical)
    Movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 30%
  • [0s] [not displayed]
    abl_tr_co_boltstormEffect #5

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Spend Energy
      - Amount = (float) 4
      - Amount Percent Of Current = (float) 0
      - Amount Percent Of Max = (float) 0
  • [does not expire]
    unleashUnshakable
    Cannot be interrupted.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt