Energize
Energize
Damage dealt by Thrash, Maul, and Lacerate have a 30% chance and Assassinate has a 100% chance to finish the cooldown on Shock and make your next Shock cost 15 less Force and automatically critically hit. Energized Shocks that consume a charge of Recklessness deal an additional 50% critical damage.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140917970760713454 |
Combat log ID: | 3428663802462208 |
FQN: | abl. |
Star Wars name: | Energize |
Other languages: | Energetisieren Stimulation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141051601670577923 FQN: abl. sith_ inquisitor. skill. darkness. energize/11/1 - 1
- When character deals damage with tags tag.
abl. and tag.sith_inquisitor. lacerate abl. and tag.sith_inquisitor. maul abl. that does not get redirected (30% chance)sith_inquisitor. thrash - When character deals damage with tags tag.
abl. that does not get redirectedsith_inquisitor. assassinate
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectskill. energize - Add effect #2 to TARGET from CASTER
- Modify cooldown of Shock by -100%
Shock
Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_inquisitor.shock
- When character deals damage with tags tag.
- [10s]
Energize
Shock critical chance increased by 100%.
Next Shock costs no Force.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. energize Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Shock)Shock
Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_inquisitor.shock
Conditions: - Can only be called by other effects
Global ID: 16141050502158946526 FQN: abl. sith_ inquisitor. skill. darkness. energize/11/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Force Critical Chance for ability Shock, increase by 1
Shock
Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_inquisitor.shock
- Modify meta stat Ability Force Cost for ability Shock, decrease by 15
Shock
Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_inquisitor.shock
- 2
- After Shock is activated by CASTER
Shock
Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_inquisitor.shock
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.sith_inquisitor.recklessness
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- After
- 3
- When character deals damage with tags tag.
abl. that does not get redirectedsith_inquisitor. shock
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.
- [hidden] [1s]
Effect #3Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141049402647319213 FQN: abl. sith_ inquisitor. skill. darkness. energize/11/3 - Set Duration
- 1
- When effect is applied
Perform the following actions: