1. Abilities
  2. trooper
  3. skill
  4. shield_specialist
  5. pulse_engine

Pulse Engine

poweredpulsecannon

Pulse Engine

Direct damage attacks have a 75% chance to trigger Pulse Engine, which finishes the cooldown on Ion Wave or Ion Storm and causes your next Ion Wave or Ion Storm to deplete no energy cells and deal 50% more damage. This effect cannot occur more than once every 15 seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.trooper.specialist.shield_specialist
  • apc.tutorial.trooper.vanguard.shield_specialist.1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
poweredpulsecannon
Pulse Engine
2
poweredpulsecannonPulse Engine – Next Ion Wave, Ion Storm, or Pulse Cannon depletes no energy cells and deals 50% more damage.
3
poweredpulsecannon
Pulse Engine
  • [hidden] [does not expire]
    poweredpulsecannonEffect #1

  • 1
    • When character deals damage without tags tag.abl.debuff.damage_over_time, tag.abl.itm.relic.onhit_damage, tag.abl.trooper.pulse_cannon_damage that does not get redirected, not more than every 15s (75% chance)

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0.1s]
    poweredpulsecannonEffect #3

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​trooper.​pulse_engine