1. Abilities
  2. trooper
  3. recharge_cells

Recharge Cells

blastermagazine2

Recharge Cells

Your next ability depletes no energy cells, and you recharge 50 energy cells over <<1[%d seconds/%d second/%d seconds]>> after using it.

Attributes

Conditions

Metadata

Users

Used by
  • class.pc.trooper
  • apc.trooper.commando.base
  • apc.trooper.base
  • apc.trooper.specialist.base

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
blasterpowerpackaRecharge Cells – Next ability depletes no energy cells.
2
blastermagazine2Recharge Cells – Regenerating energy cells.
  • [45s]
    blasterpowerpackaRecharge Cells
    Next ability depletes no energy cells.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.reserve_powercell.cast_instant
    • Modify meta stat Ability Energy Cost for effects from tag tag.abl.trooper.energy_cell_ability, percent of base = -1 | 0 | 0
  • 2
    • After an ability is activated with tags tag.abl.trooper.energy_cell_ability by CASTER

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [3s]
    blastermagazine2Recharge Cells
    Regenerating energy cells.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.fast_reload.cast
    • Restore 30 of TARGET's energy, causing no threat
  • 2
    • When effect ticks

    Perform the following actions:

    • Restore 10 of TARGET's energy, causing no threat