1. Abilities
  2. sith_warrior
  3. sweeping_slash

Sweeping Slash

whirlingassault

Sweeping Slash

Slashes up to 8 enemies within 5 meters in front of you for <<1>> weapon damage. Attacks with both weapons if dual wielding.

Attributes

Conditions

Metadata

Users

Used by
  • class.pc.sith_warrior
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_immortal_mods
  • apc.tutorial.warrior.marauder.carnage.3
  • apc.sith_warrior.juggernaut.vengeance_mods
  • apc.sith_warrior.juggernaut.rage_mods
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_vengeance_mods
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_rage_mods
  • apc.sith_warrior.juggernaut.immortal_mods
  • apc.test.cdurel.class_prototypes.war_kni.marauder_base
  • apc.sith_warrior.marauder.base
  • apc.sith_warrior.base

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
whirlingassault
Sweeping Slash
2
traumaTrauma (Physical) – Healing received reduced by 20%.
  • [hidden] [0.5s]
    whirlingassaultEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.sweeping_slash.sweeping_slash_real
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 5.1m
      - Angle = (float) 179

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If CASTER is dual wielding, with weapon mode Melee
        >

    Perform the following actions:

    • Play appearance epp.sith_warrior.sweeping_slash.target, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.0891
      - Standard Health Percent Min = (float) 0.0891
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.46
      - Coefficient = (float) 0.891
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.46
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Melee
  • 3
    • Just before this effect is removed

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 5.1m
      - Angle = (float) 179

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If CASTER is not dual wielding, with weapon mode Melee
        >

    Perform the following actions:

    • Play appearance epp.sith_warrior.sweeping_slash.target, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.0891
      - Standard Health Percent Min = (float) 0.0891
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.46
      - Coefficient = (float) 0.891
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only