Tactical Superiority
Tactical Superiority
Executes your Tactical Advantage to grant Tactical Superiority to you and your Operation group members within 40 meters, increasing critical chance by 10% for <<1>> seconds. Does not break stealth. Those affected by Tactical Superiority become Agitated and cannot regain Tactical Superiority for 5 minutes.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140975327749547320 |
Combat log ID: | 3462357820899328 |
FQN: | abl. |
Star Wars name: | Tactical Superiority |
Other languages: | Taktische Überlegenheit Supériorité tactique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. agent. tactic Global ID: 16141138788658838330 FQN: abl. agent. tactical_ superiority/17/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. tactical_superiority. cast_instant
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. agent. tactic Conditions: - Can only be called by other effects
Global ID: 16141139888170465991 FQN: abl. agent. tactical_ superiority/17/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.agent.finishing_move
Failure message: Requires Tactical Advantage.
- If CASTER has one effect from Superior Mind
Superior Mind
Tactical Superiority now consumes up to 2 Tactical Advantages and scales it's crit chance bonus with the amount consumed, up to 20%.
FQN: abl.itm.setbonus.sow.age_smu.ope_sco.dmg_burst_01
- If no previous subeffect met its conditions
- If CASTER has an effect with the tag tag.abl.agent.finishing_move
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. agent. finishing_ move
- 2
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [10s]
Tactical Superiority
Critical chance increased further.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. tactical_ superiority abl. agent. tactic Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. tactical_ superiority
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.smuggler.std_lockout or tag.abl.agent.ts_lockout
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141140987682092176 FQN: abl. agent. tactical_ superiority/17/3 - Set Stack Limit
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effecttactical_superiority. buff - Add effect #6 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Modify stat Force Critical Chance, increase by 0.2
- Modify stat Tech Critical Chance, increase by 0.2
- Modify stat Melee Critical Chance, increase by 0.2
- Modify stat Ranged Critical Chance, increase by 0.2
- [10s]
Tactical Superiority
Critical chance increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. tactical_ superiority abl. agent. tactic Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. tactical_ superiority
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.smuggler.std_lockout or tag.abl.agent.ts_lockout
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141133291100684469 FQN: abl. agent. tactical_ superiority/17/4 - Set Stack Limit
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effecttactical_superiority. buff - Add effect #6 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Modify stat Force Critical Chance, increase by 0.1
- Modify stat Tech Critical Chance, increase by 0.1
- Modify stat Melee Critical Chance, increase by 0.1
- Modify stat Ranged Critical Chance, increase by 0.1
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. agent. tactic Conditions: - Can only be called by other effects
Global ID: 16141134390612312646 FQN: abl. agent. tactical_ superiority/17/5 - 1
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [300s]
Agitated
Unable to regain Tactical Superiority or Stack the Deck.Slot: Debuff Duration: 5m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.agent. ts_ lockout abl. agent. tactic Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5m 0s
- Max Duration = (time) 5m 0s - Set type to Negative, ignore token threat, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. ts_ lockout
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141135490123955219 Combat log ID: 3462357820899622 FQN: abl. agent. tactical_ superiority/17/6 - Set Duration