1. Abilities
  2. agent
  3. skill
  4. lethality
  5. corrosive_assault

Corrosive Assault

abl_ag_op_corrosive_assault

Corrosive Assault

Executes your Tactical Advantage to fire a volley of corrosive shots, dealing <<1>> weapon damage and causing your periodic poison effects on the target to also deal damage. Requires and consumes a Tactical Advantage.

Attributes

Conditions

Metadata

Users

Used by
  • apc.tutorial.agent.operative.lethality.2
  • apc.agent.operative.lethality
  • apc.test.cdurel.class_prototypes.age_smu.operative_lethality

Related effects, buffs and debuffs

Ability activation
1
abl_ag_op_corrosive_assault
Corrosive Assault
  • [0s] [not displayed]
    abl_ag_op_corrosive_assaultEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.cull.cast_instant, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.155
      - Standard Health Percent Min = (float) 0.155
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.03
      - Coefficient = (float) 1.55
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged