1. Abilities
  2. sith_inquisitor
  3. maul

Maul

sunderingassault

Maul

Deals <<1>> weapon damage to a single target if used from behind the target or <<2>> weapon damage otherwise.

Attributes

Conditions

Metadata

Users

Used by
  • apc.sith_inquisitor.assassin.base
  • apc.test.cdurel.class_prototypes.inq_con.assassin_base
  • apc.tutorial.inquisitor.assassin.darkness.5
  • apc.tutorial.inquisitor.assassin.deception.4

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sunderingassault
Maul
2
armorReducedSundered (Physical) – Armor rating decreased.
  • [0s] [not displayed]
    sunderingassaultEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​utility.​can_be_backstabbed_from_any_position
        OR
        • If CASTER has an effect with the tag tag.​abl.​sith_inquisitor.​conspirators_cloak
        OR
        • If Caster Positioning
          - Positioned In Front = (bool) false
          - Positioned Behind = (bool) true
          - Positioned Left = (bool) true
          - Positioned Right = (bool) true
          - Negated = (bool) false
          Failure message: Must be behind target.
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.maul.maul_real
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.233
      - Standard Health Percent Min = (float) 0.233
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.55
      - Coefficient = (float) 2.33
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.maul.maul_real
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.191
      - Standard Health Percent Min = (float) 0.191
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.27
      - Coefficient = (float) 1.91
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [45s]
    armorReducedSundered (Physical)
    Armor rating decreased.

  • 1
    • When effect is applied

    Perform the following actions: