1. Abilities
  2. smuggler
  3. disappearing_act

Disappearing Act

coveredescape

Disappearing Act

Overloads your stealth generator, immediately exiting combat, purging all hostile removable effects and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable.

Attributes

Conditions

Metadata

Users

Used by
  • apc.smuggler.scoundrel.base

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
coveredescapeDisappearing Act – Stealth level increased.
2
evasionDodge – Melee and ranged defense chance increased.
3
coveredescapeDisappearing Act – Stealth level increased.
4
coveredescape
Disappearing Act
  • [10s]
    coveredescapeDisappearing Act
    Stealth level increased.

  • 1
    • When effect is applied

    Override target to:

    • Enemies List

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.disappearing_act.cast_instant, dependent on calling effect
    • Modify stat Increased Stealth Level, increase by 100
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.stealth.loop, dependent on calling effect
    • Put TARGET into stealth
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.smuggler.stealth.exit, dependent on calling effect
  • 5
    • Just before this effect is removed

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 6
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    coveredescapeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​dispel_type.​tech, tag.​abl.​dispel_type.​physical, tag.​abl.​dispel_type.​mental, tag.​abl.​dispel_type.​force, tag.​abl.​dispel_type.​purge_only