Force Might
Force Might
Increases the target's melee, ranged, Force and tech bonus damage and healing by 5% for 60 minutes. If the target is a group member, all other group members are also affected.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141081607289514663 |
Combat log ID: | 1781496599805952 |
FQN: | abl. |
Star Wars name: | Force Might |
Other languages: | Machtstärke Puissance de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. buff. social Global ID: 16141121959546182417 FQN: abl. jedi_ knight. force_ might/13/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. force_potency. force_potency_real
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is in CASTER's group
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. buff. social Conditions: - Can only be called by other effects
Global ID: 16141125258081067064 FQN: abl. jedi_ knight. force_ might/13/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- If TARGET is in CASTER's group
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If CASTER has the talent [consular_inquisitor]
[consular_inquisitor]
FQN: tal.legacy.buff_unlock.consular_inquisitor
- If TARGET is in CASTER's group
- If CASTER has the talent
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 4
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has the talent [consular_inquisitor]
[consular_inquisitor]
FQN: tal.legacy.buff_unlock.consular_inquisitor
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If CASTER has the talent [agent_smuggler]
[agent_smuggler]
FQN: tal.legacy.buff_unlock.agent_smuggler
- If TARGET is in CASTER's group
- If CASTER has the talent
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 6
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has the talent [agent_smuggler]
[agent_smuggler]
FQN: tal.legacy.buff_unlock.agent_smuggler
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 7
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If CASTER has the talent [trooper_bounty_hunter]
[trooper_bounty_hunter]
FQN: tal.legacy.buff_unlock.trooper_bounty_hunter
- If TARGET is in CASTER's group
- If CASTER has the talent
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 8
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has the talent [trooper_bounty_hunter]
[trooper_bounty_hunter]
FQN: tal.legacy.buff_unlock.trooper_bounty_hunter
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. buff. social Conditions: - Can only be called by other effects
Global ID: 16141124158569441263 FQN: abl. jedi_ knight. force_ might/13/3 - 1
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER has the talent [consular_inquisitor]
[consular_inquisitor]
FQN: tal.legacy.buff_unlock.consular_inquisitor
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 4
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- If CASTER has the talent [consular_inquisitor]
[consular_inquisitor]
FQN: tal.legacy.buff_unlock.consular_inquisitor
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- When effect is applied
Only when the following conditions are met:
- If CASTER has the talent [agent_smuggler]
[agent_smuggler]
FQN: tal.legacy.buff_unlock.agent_smuggler
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 6
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- If CASTER has the talent [agent_smuggler]
[agent_smuggler]
FQN: tal.legacy.buff_unlock.agent_smuggler
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 7
- When effect is applied
Only when the following conditions are met:
- If CASTER has the talent [trooper_bounty_hunter]
[trooper_bounty_hunter]
FQN: tal.legacy.buff_unlock.trooper_bounty_hunter
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 8
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- If CASTER has the talent [trooper_bounty_hunter]
[trooper_bounty_hunter]
FQN: tal.legacy.buff_unlock.trooper_bounty_hunter
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [3600s]
Force Might
Melee, Ranged, Force, and Tech bonus damage and healing increased by 5%.Slot: Buff Duration: 60m 0s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. class_ jk_ sw abl. buff. social Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. class_ jk_ sw
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141118661011299950 FQN: abl. jedi_ knight. force_ might/13/4 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectforce_potency. target
- 2
- When effect is applied
Perform the following actions:
- Modify stat Force Damage Bonus, set to 5%
- Modify stat Melee Damage Bonus, set to 5%
- Modify stat Ranged Damage Bonus, set to 5%
- Modify stat Tech Damage Bonus, set to 5%
- Modify stat Healing Power: Force, set to 5%
- Modify stat Healing Power: Tech, set to 5%
- 3
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- If CASTER is a player
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.class_jk_sw
- 4
- When PC/NPC receives an effect from [buff_controller]
[buff_controller]
FQN: abl.companion.buff_controller
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When PC/NPC receives an effect from
- [3600s]
Force Valor
Mastery increased by 5%.
Internal and elemental damage reduction increased by 10%.Slot: Buff Duration: 60m 0s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. class_ jc_ si abl. buff. social Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. class_ jc_ si
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141117561499672029 Combat log ID: 1781496599806219 FQN: abl. jedi_ knight. force_ might/13/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Reduction: Internal, increase by 0.1
- Modify stat Damage Reduction: Elemental, increase by 0.1
- 3
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- If CASTER is a player
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.class_jc_si
- [3600s]
Lucky Shots
Critical strike chance increased by 5%.Slot: Buff Duration: 60m 0s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. class_ sm_ ia abl. buff. social Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. class_ sm_ ia
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141120860034554564 Combat log ID: 1781496599806223 FQN: abl. jedi_ knight. force_ might/13/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Tech Critical Chance, increase by 0.05
- Modify stat Ranged Critical Chance, increase by 0.05
- Modify stat Melee Critical Chance, increase by 0.05
- Modify stat Force Critical Chance, increase by 0.05
- 2
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- If CASTER is a player
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.class_sm_ia
- [3600s]
Fortification
Endurance increased by 5%.Slot: Buff Duration: 60m 0s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. class_ tr_ bh abl. buff. social Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. class_ tr_ bh
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141119760522926267 Combat log ID: 1781496599806227 FQN: abl. jedi_ knight. force_ might/13/7 - Set Duration
- 2
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- If CASTER is a player
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.class_tr_bh