1. Abilities
  2. sith_inquisitor
  3. jolt

Jolt

counterattack

Jolt

Interrupts the target's current action and prevents that ability from being used for 4 seconds.

Attributes

Conditions

Metadata

Users

Used by
  • class.pc.sith_sorcerer
  • apc.sith_inquisitor.sorcerer.base
  • apc.tutorial.inquisitor.sorcerer.madness.3
  • apc.sith_inquisitor.assassin.base
  • apc.tutorial.inquisitor.sorcerer.corruption.3
  • apc.test.cdurel.class_prototypes.inq_con.assassin_base
  • apc.tutorial.inquisitor.assassin.hatred.3
  • apc.tutorial.inquisitor.sorcerer.lightning.3
  • apc.sith_inquisitor.base
  • apc.tutorial.inquisitor.assassin.darkness.3
  • apc.tutorial.inquisitor.assassin.deception.3
  • apc.test.qa.kfisher.cloned_inq_base
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_base

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
counterattack
Jolt
2
counterattack
Jolt
  • [0s] [not displayed]
    counterattackEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.jolt.jolt_real
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    counterattackEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Interrupt ability and prevent usage for 4s