Battlefield Command
Battlefield Command
Getting attacked reduces the active cooldown of Force Leap by 1 second. This effect cannot occur more than once every 1.5 seconds. Force Leap enables your next Dispatch or Whirling Blade to be used against a target with any percentage of health.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141150278194741255 |
Combat log ID: | 3429973767487488 |
FQN: | abl. |
Star Wars name: | Battlefield Command |
Other languages: | Schlachtfeld-Kommando Contrôle du champ de bataille |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140992680354891114 FQN: abl. jedi_ knight. skill. utility. battlefield_ command/10/1 - 1
- When character takes damage that does not get redirected, not more than every 1.5s with result Ok or Crit or Glance or Parry or Dodge or Miss or Resisted or Deflect
Perform the following actions:
- Modify Recharge Time
- Is Percentage = (bool) false
- Tags = (string)
- Ability Spec =Force LeapForce Leap
Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
FQN: abl.jedi_knight.force_leap
- Amount = (float) -1
- [15s]
Battlefield Command
Next Dispatch or Whirling Blade can be used against a target with any percentage of health.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. jedi_ knight. ardent_ advocate Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1, 1)
- Effect Procs = Id(Dispatch,Dispatch
Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.
FQN: abl.jedi_knight.dispatch
Whirling Blade)Whirling Blade
Hurls the main-hand lightsaber at a target, dealing <<1>> weapon damage and slowing its movement speed by 50% for <<2[%d seconds/%d second/%d seconds]>>. Only usable on targets at or below 30% max health. Replaces Dispatch.
FQN: abl.jedi_knight.skill.vigilance.whirling_blade
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140993779866518439 FQN: abl. jedi_ knight. skill. utility. battlefield_ command/10/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectskill. xp1. dispatch_proc
- 2
- After an ability is activated with tags tag.
abl. or tag.jedi_knight. whirling_blade abl. by CASTERjedi_knight. dispatch
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.jedi_knight.keening applied by CASTER
Perform the following actions:
- Remove this effect
- After an ability is activated with tags tag.