Slow Time
Slow Time
Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for <<3>> seconds, and weakening all affected targets for <<2>> seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141152716136386948 |
Combat log ID: | 981503106351104 |
FQN: | abl. |
Star Wars name: | Slow Time |
Other languages: | Verlangsamte Zeit Temps ralenti |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. direct_ damage abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.jedi_ consular. slow_ time abl. exp. seasons. 02_ uprisings. force_ focus_ ability Global ID: 16141181555783282730 FQN: abl. jedi_ consular. skill. combat. slow_ time/18/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. slow_time. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0.5
- Standard Health Percent Max = (float) 0.174
- Standard Health Percent Min = (float) 0.134
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.54
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 7
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.debuff.lift or tag.abl.debuff.blind or tag.abl.debuff.sleep
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0.5
- Standard Health Percent Max = (float) 0.174
- Standard Health Percent Min = (float) 0.134
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.54
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- [45s]
Weakened (Physical)
Damage dealt by melee and ranged attacks decreased.Slot: Debuff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. physical abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. debuff. ranged_ and_ melee_ damage_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. ranged_ and_ melee_ damage_ reduced
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141180456271658599 Combat log ID: 981503106351555 FQN: abl. jedi_ consular. skill. combat. slow_ time/18/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat [modifier_percentage], increase by -0.05
- Modify stat [modifier_percentage], increase by -0.05
- [10s]
Slowed (Force)
Movement speed reduced.Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 2s (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , 4343283100362276449, tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141179356760031156 Combat log ID: 981503106351379 FQN: abl. jedi_ consular. skill. combat. slow_ time/18/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 70%
- 2
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_slow. debuff