Hit and Run
Hit and Run
Striking a target with Shiv or Veiled Strike grants Hit and Run, increasing your movement speed by 50% for <<1>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141158991177626811 |
Combat log ID: | 3395605439184896 |
FQN: | abl. |
Star Wars name: | Hit and Run |
Other languages: | Treffer und weg Attaque éclair |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140987443554703945 FQN: abl. agent. skill. utility. hit_ and_ run/8/1 - 1
- After Shiv is activated by CASTER
Shiv
Stabs a target for <<1>> kinetic damage.
FQN: abl.agent.shiv
- After Veiled Strike is activated by CASTER
Veiled Strike
Strikes the target for <<1>> kinetic damage, granting a Tactical Advantage. Replaces Shiv.
FQN: abl.agent.skill.concealment.veiled_strike
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.debuff.scripted_hindered or tag.abl.debuff.hindered
Failure message: Can't do that while hindered.
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [3s]
Hit and Run
Movement speed increased.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140990742089581936 FQN: abl. agent. skill. utility. hit_ and_ run/8/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 150%