Armor Melt
Armor Melt
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140947526946427123 |
Combat log ID: | 3648299840045056 |
FQN: | abl. |
Star Wars name: | Armor Melt |
Other languages: | Rüstungsschmelze Fonte d'armure |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. generic. fire_ damage Global ID: 16141154232204676776 FQN: abl. npc. ability. all_ episodic. humanoid. buffs. negative. armor_ melt/5/1 - 1
- When effect is applied
Perform the following actions:
- Delay next ability by 3s (GCD)
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. all_episodic. humanoid. buffs. negative. armor_melt_cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 0.5
- Travel Time = (time) 0s
- 3
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.12
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [15s]
Armor Reduced (Tech)
Armor reduced.Slot: Debuff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. armor_ reduced abl. dispel_ type. tech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141150933669792129 Combat log ID: 3648299840045316 FQN: abl. npc. ability. all_ episodic. humanoid. buffs. negative. armor_ melt/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. all_episodic. humanoid. buffs. negative. armor_melt_debuff - Modify stat Armor Rating, set to -10%
- [hidden] [5s]
Effect #3Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. npc. ability. all_ episodic. humanoid. buffs. negative. armor_ melt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141152033181420338 FQN: abl. npc. ability. all_ episodic. humanoid. buffs. negative. armor_ melt/5/3 - Set Duration