Backhand Smash
Backhand Smash
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.2.0 |
Global ID: | 16141148291251042920 |
Combat log ID: | 2857321482944512 |
FQN: | abl. |
Star Wars name: | Backhand Smash |
Other languages: | Rückhandschlag Choc en revers |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140996210696625041 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. troll. difficulty_ 2. troll_ 2_ backhand/6/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. raid. denova. boss. trolls. troll_2_toss_aggro_dump - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 3
- Flurry Blows Max = (int) 3
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.29
- Standard Health Percent Min = (float) 0.29
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- [2s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140992912161741944 Combat log ID: 2857321482944772 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. troll. difficulty_ 2. troll_ 2_ backhand/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, eventually knockdown, momentum = 2.5, 30° pitch, 0° yaw