Boon of the Spirit
Boon of the Spirit
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141012889764197225 |
Combat log ID: | 3502674678906880 |
FQN: | abl. |
Star Wars name: | Boon of the Spirit |
Other languages: | Segen des Geistes Don de l'Esprit |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140939794136062510 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. spiral_ ascent_ res/5/1 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is not alive
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [300s]
Boon of the Spirit
Target has been recently resurrected by an outside force, and cannot be resurrected in this manner again.Slot: Debuff Duration: 5m 0s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. spiral_ ascent_ res_ marker Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5m 0s
- Max Duration = (time) 5m 0s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140938694624435299 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. spiral_ ascent_ res/5/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Revive the target and set its HP to 25%
- Play appearance epp.
jedi_consular. , dependent on calling effectrevive. target
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Revive the target and set its HP to 40%
- Play appearance epp.
jedi_consular. , dependent on calling effectrevive. target