Concentrated Firepower
Concentrated Firepower
Attributes
Type: | active |
Activation time: | 3.7s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140950889600418950 |
Combat log ID: | 3652289864663040 |
FQN: | abl. |
Star Wars name: | Concentrated Firepower |
Other languages: | Konzentrierte Feuerkraft Puissance de feu concentrée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: during channel (3.7s) On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
- Set Time Line
- Interval 1 = (time) 1.2s
- Interval 2 = (time) 1s
- Interval 3 = (time) 1.3s
- Interval 4 = (time) 0s
- Interval 5 = (time) 0s
- Interval 6 = (time) 0s
- Interval 7 = (time) 0s
- Interval 8 = (time) 0s
- Interval 9 = (time) 0s
Global ID: 16141125112814297307 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ adds_ concentrate_ firepower/7/1 - Set Stack Limit
- 1
- When effect ticks the 1st time
- When effect ticks the 2nd time
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When channel finished
Override target to:
- Caster
Perform the following actions:
- Delay next ability by 1.5s (GCD)
- [hidden] [0s]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141121814279416738 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ adds_ concentrate_ firepower/7/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 2
- Travel Speed = (float) 5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- [hidden] [0s]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141122913791042929 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ adds_ concentrate_ firepower/7/3 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 2
- Travel Speed = (float) 5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.22
- Standard Health Percent Min = (float) 0.22
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. droid_factory. atk_adds_concentra_firepwower_impact
- [hidden] [does not expire]
Effect #4Slot: Other (not visible) Duration: during channel (3.7s) On death: Effect is removed # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16141128411349179888 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ adds_ concentrate_ firepower/7/4 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Modify stat Ranged Accuracy, set to 200%