Earthquake
Earthquake
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140910544067039283 |
Combat log ID: | 1486050094481408 |
FQN: | abl. |
Star Wars name: | Earthquake |
Other languages: | Erdbeben Tremblement de terre |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Global ID: 16141163924772932118 FQN: abl. creature. wraid. giant. ground_ attack/1/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
creature. , dependent on calling effectwraid. giant. ground_attack
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.28
- Standard Health Percent Min = (float) 0.26
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0.25
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [6s]
Defense Reduced
Defense reduced.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. physics abl. , tag.utility. is_ aoe abl. debuff. defense_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141165024284560547 Combat log ID: 1486050094481664 FQN: abl. creature. wraid. giant. ground_ attack/1/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 0.8, 45° pitch, 0° yaw
- Modify stat Melee Defense, set to -3%