Energy Shield
Energy Shield
Increases damage reduction by 25% for <<1[%d seconds/%d second/%d seconds]>>. The built-in monitoring system's secondary backup automatically engages if not already activated when the user is at 25% health and lasts for 30 seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141109594491674669 |
Combat log ID: | 3858328035786752 |
FQN: | abl. |
Star Wars name: | Energy Shield |
Other languages: | Energieschild Bouclier d'énergie |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [60s]
Energy Shield
Damage reduction increased.Slot: Buff Duration: 60s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141171555405473496 Combat log ID: 3858328035787021 FQN: abl. world_ design. temporary_ abilities. shield_ belt. shield_ belt_ ability/11/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. temporary_abilities. shield_belt. shield_cast - Modify stat Damage Reduction: Energy, increase by 0.25
- Modify stat Damage Reduction: Elemental, increase by 0.25
- Modify stat Damage Reduction: Internal, increase by 0.25
- Modify stat Damage Reduction: Kinetic, increase by 0.25
- Add effect #2 to TARGET from CASTER
- 2
- Before NPC with this effect takes damage, not more than every 5s
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0.25s]
Effect #2Slot: Buff Duration: 0.25s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.25s
- Max Duration = (time) 0.25s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141168256870589409 FQN: abl. world_ design. temporary_ abilities. shield_ belt. shield_ belt_ ability/11/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. , dependent on calling effecttemporary_abilities. shield_belt. shield_proc