Explosive Surge
Explosive Surge
Overloads your active shield causing all nearby enemies to take heavy damage.
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141145587229386203 |
Combat log ID: | 2291931988099072 |
FQN: | abl. |
Star Wars name: | Explosive Surge |
Other languages: | Explosionswoge Afflux explosif |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16140940992548361093 FQN: abl. npc. ability. custom. boss. flashpoint. ira. storm_ squad_ commander. explosive_ surge/4/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. pulse_round. fire - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 4m
Global ID: 16140942092059988280 FQN: abl. npc. ability. custom. boss. flashpoint. ira. storm_ squad_ commander. explosive_ surge/4/2 - <
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 45° pitch, 0° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.4
- Standard Health Percent Min = (float) 0.4
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0