Force Crush
Force Crush
Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140942821499187112 |
Combat log ID: | 3590150277824512 |
FQN: | abl. |
Star Wars name: | Force Crush |
Other languages: | Machtschmettern Écrasement de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Force Crush
Periodic internal damage.Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 2s (5 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If TARGET is alive
Global ID: 16141025785916116637 FQN: abl. companion. weapon_ set. lightsaber_ dark. dps. single_ target_ dot/15/1 - Set Duration
- 1
- When effect ticks
- When effect is refreshed
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectaffliction. target_loop - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.5
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [45s]
Sundered (Physical)
Armor rating decreased.Slot: Debuff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. armor_ reduced_ stacks_ by_ tag abl. , tag.debuff. armor_ reduced abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. armor_ reduced_ stacks_ by_ tag
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141022487381230468 Combat log ID: 3590150277824784 FQN: abl. companion. weapon_ set. lightsaber_ dark. dps. single_ target_ dot/15/2 - Set Duration