Ground Arc
Ground Arc
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140937269637915502 |
Combat log ID: | 2304447522799616 |
FQN: | abl. |
Star Wars name: | Ground Arc |
Other languages: | Basis-Lichtbogen Arc de surface |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [3.2s]
Effect #1Slot: Buff Duration: 3.2s On death: Effect is removed Tick rate: 3s (1 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3.2s
- Max Duration = (time) 3.2s
Target overrides: - [target override] Caster
Global ID: 16140945426672799778 FQN: abl. npc. ability. droid. battle_ droid. revan_ arc. hxi54_ juggernaut. ground_ arc/1/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. battle_droid. revan_arc. hxi54_juggernaut. ground_target
- 2
- When effect ticks the 1st time
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
npc. , dependent on calling effectdroid. battle_droid. revan_arc. hxi54_juggernaut. ground_arc
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16140944327161172607 FQN: abl. npc. ability. droid. battle_ droid. revan_ arc. hxi54_ juggernaut. ground_ arc/1/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 2m
Only when the following conditions are met:
- <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.29
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
world_design. , dependent on calling effectenvironmental. electrical