Health Locked 2%
Health Locked 2%
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.4.0 |
Global ID: | 16140990628380753202 |
Combat log ID: | 4761688507154432 |
FQN: | abl. |
Star Wars name: | Health Locked 2% |
Other languages: | Gesundheit begrenzt 2 % Santé verrouillée à 2 % |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 1s # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If TARGET is alive
Global ID: 16141134389150835782 FQN: abl. daily_ area. ord_ mantell. basilisk_ prototype. mission_ 3. buff_ health_ locked_ low/3/1 - Set Stack Limit
- 1
- When effect ticks the 1st time
Perform the following actions:
- Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 98
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0
- 2
- When effect ticks
Perform the following actions:
- Enter Combat