Huge Grenade
Huge Grenade
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141060494461448600 |
Combat log ID: | 3448055579803648 |
FQN: | abl. |
Star Wars name: | Huge Grenade |
Other languages: | Riesige Granate Énorme grenade |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.3s]
Effect #1Slot: Debuff Duration: 0.3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.3s
- Max Duration = (time) 0.3s
Conditions: - Can only be called by other effects
Global ID: 16140911523789569592 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 1. not_ so_ huge_ grenade/16/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. atst. not_so_huge_grenade_cast - Add effect #6 to TARGET from TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [7s]
Huge GrenadeSlot: Debuff Duration: 7s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 7s
- Max Duration = (time) 7s
Conditions: - Can only be called by other effects
Global ID: 16140908225254683457 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 1. not_ so_ huge_ grenade/16/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. atst. not_so_huge_grenade_indicator
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16140909324766310802 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 1. not_ so_ huge_ grenade/16/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. atst. not_so_huge_grenade_explosion
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 15m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from CASTER, Combat Math Only, Match All
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [1s]
Effect #4Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16140914822324451603 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 1. not_ so_ huge_ grenade/16/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 0, 0° pitch, 0° yaw
- Stun the TARGET
- [hidden] [0s]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140915921836066660 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 1. not_ so_ huge_ grenade/16/5 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s - Play appearance epp.
operation. yavin_4. boss. atst. not_so_huge_grenade_projectile
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [2s]
Effect #6Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Hydra script: hyd. operation. yavin_ 4. enemy. boss. atst. inst_ atst_ shared Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16140912623301196941 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 1. not_ so_ huge_ grenade/16/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook huge_grenade
- [0s] [not displayed]
Effect #7Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140913722812824286 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 1. not_ so_ huge_ grenade/16/7 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Explosives
Explosives
FQN: abl.operation.yavin_4.enemy.boss.atst.logic.get_explosives
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
- If TARGET is alive
- If TARGET is a player
- If TARGET does not have one effect from
Perform the following actions:
- Add effect #1 to TARGET from CASTER