Hunter's Leap
Hunter's Leap
Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141023120843368515 |
Combat log ID: | 2315786236461056 |
FQN: | abl. |
Star Wars name: | Hunter's Leap |
Other languages: | Jägersprung Saut du chasseur |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - If CASTER is positioned ≤ 35m to center of TARGET
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Global ID: 16140964883307413583 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. tregg. hunters_ leap/2/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. flashpoint. ilum. tregg. hunters_leap - Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.08
- Standard Health Percent Min = (float) 0.07
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- [1.5s]
Immobilized
Unable to move.Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. root Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140963783795786234 Combat log ID: 2315786236461313 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. tregg. hunters_ leap/2/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [hidden] [6s]
Effect #3Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140962684284166057 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. tregg. hunters_ leap/2/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 500
- Amount Min = (float) 500
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [hidden] [6s]
Effect #4Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Target overrides: - [target override] Caster
Global ID: 16140970380865555404 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. tregg. hunters_ leap/2/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%