Hyper-Battle Might Stim
Hyper-Battle Might Stim
Increases Mastery by 104 and Power by 43 for 60 minutes. Only one stimpack can be active at a time.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140956253685332647 |
Combat log ID: | 1484555445862400 |
FQN: | abl. |
Star Wars name: | Hyper-Battle Might Stim |
Other languages: | Hyperkampf-Stärke-Stim Stim de puissance en hypercombat |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [3600s]
Hyper-Battle Might Stim
Mastery and Power increased.Slot: Buff Duration: 60m 0s On death: Effect is removed # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Global ID: 16141136763488278222 FQN: abl. itm. potion. stimpack. biochem_ str_ tier07/2/1 - Set Duration
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
itm. potion. stimpac. stim_injection