Incinerate
Incinerate
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.2.0 |
Global ID: | 16141162115001100887 |
Combat log ID: | 2810025303080960 |
FQN: | abl. |
Star Wars name: | Incinerate |
Other languages: | Verbrennen Carbonisation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Global ID: 16140991459860286500 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 1. incinerate/16/1
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16140988161325402573 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 1. incinerate/16/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. flashpoint. lost_island. boss. battledroid. incinerate. channel - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 2
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [5s]
Burning (Physical)
Periodic elemental damage.Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. , tag.generic. fire_ damage abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. , tag.dispel_ type. physical abl. debuff. burn Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET = PRIMARY TARGET
- Can only be called by other effects
Global ID: 16140989260837030846 Combat log ID: 2810025303081219 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 1. incinerate/16/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectfirebomb. burn
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.01
- Standard Health Percent Min = (float) 0.01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0