Overload
Overload
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.4.0 |
Global ID: | 16141131555279256431 |
Combat log ID: | 3037585555324928 |
FQN: | abl. |
Star Wars name: | Overload |
Other languages: | Überladung Surcharge |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141005245283149417 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. core. droid_ standard. ballistic/4/1 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.4
- Standard Health Percent Min = (float) 0.4
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
sith_inquisitor. charged_saber. buff - Add effect #2 to TARGET from CASTER, Combat Math Only
- [hidden] [0.6s]
Effect #2Slot: Debuff Duration: 0.6s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.6s
- Max Duration = (time) 0.6s
Conditions: - Can only be called by other effects
Global ID: 16141006344794775772 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. core. droid_ standard. ballistic/4/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. 1x4. raid. asation. boss. core. droid_standard. maul
- 2
- When effect expires
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 45° pitch, 0° yaw