Sedatives
Sedatives
Fires a dart that snares the target and does light damage.
Note - Balanced for Caster NPCs, due to snare length.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16140972070787303786 |
Combat log ID: | 4012573196288000 |
FQN: | abl. |
Star Wars name: | Sedatives |
Other languages: | Beruhigungsmittel Sédatifs |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s]
SedativesSlot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. agent. damage_ over_ time Global ID: 16140963676907742523 FQN: abl. exp. seasons. 02. ep_ 07. mob. keeper. dart_ shot/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. seasons. 02. ep_07. mob. keeper. dart_shot - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.04
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [15s]
Sedatives
Movement speed reduced and casting time increased.Slot: Debuff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.agent. damage_ over_ time abl. exp. seasons. 02. ep_ 07. mob. keeper. sedatives Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
- Can only be called by other effects
Global ID: 16140966975442673170 Combat log ID: 4012573196288268 FQN: abl. exp. seasons. 02. ep_ 07. mob. keeper. dart_ shot/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Activation Time Reduction, increase by -0.05
- Modify stat Channeling Time Reduction, increase by -0.05
- 2
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 1
Perform the following actions:
- Set movement speed to 95%
- 3
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 2
Perform the following actions:
- Set movement speed to 90%
- 4
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 3
Perform the following actions:
- Set movement speed to 85%
- 5
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 4
Perform the following actions:
- Set movement speed to 80%
- 6
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 5
Perform the following actions:
- Set movement speed to 75%
- 7
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 6
Perform the following actions:
- Set movement speed to 70%
- 8
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 7
Perform the following actions:
- Set movement speed to 65%
- 9
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 8
Perform the following actions:
- Set movement speed to 60%
- 10
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 9
Perform the following actions:
- Set movement speed to 55%
- 11
- When effect is applied
Only when the following conditions are met:
- If stacks of this effect = 10
Perform the following actions:
- Set movement speed to 50%
- 12
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- 13
- When stacks of this effect increase
Perform the following actions:
- Modify Active Duration
- Tag = (string)
- Actor = (int) 1
- Duration = (time) 10s
- Tags: tag.abl. exp. seasons. 02. ep_ 07. mob. keeper. sedatives