Self Destruct Sequence
Self Destruct Sequence
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141004080240536180 |
Combat log ID: | 4240777693626368 |
FQN: | abl. |
Star Wars name: | Self Destruct Sequence |
Other languages: | Selbstzerstörungssequenz Séquence d'autodestruction |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140981079667340385 FQN: abl. event. pirate_ onslaught. imperial. daily_ quests. explosive_ droid_ suicide_ attack/5/1 - 1
- Just before NPC with this effect dies
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [20s]
Effect #2Slot: Buff Duration: 20s On death: Effect persists Tick rate: 0.5s (40 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s
Conditions: - Can only be called by other effects
Global ID: 16140977781132456712 FQN: abl. event. pirate_ onslaught. imperial. daily_ quests. explosive_ droid_ suicide_ attack/5/2 - Set Duration
- 1
- When effect ticks the 2nd time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 4.4m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1.2
- Standard Health Percent Min = (float) 1.2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_1. suicide_droid_explosion
- 3
- When effect ticks the 2nd time
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_1. suicide_droid_explosion_blast
- 4
- When effect ticks the 9th time
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
state. , dependent on calling effectstealth - Modify stat Increased Stealth Level, increase by 10,000
- [2s]
StunnedSlot: Debuff Duration: 2s On death: Effect persists # occurrences: 0 Tags: tag. abl. debuff. stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set type to Negative, cannot toggle off
Conditions: - <
- If difficulty is set to 8-man VM
- Can only be called by other effects
Global ID: 16140978880644084187 Combat log ID: 4240777693626641 FQN: abl. event. pirate_ onslaught. imperial. daily_ quests. explosive_ droid_ suicide_ attack/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 0° pitch, 0° yaw
- Stun the TARGET