Systems Overload
Systems Overload
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.2.0 |
Global ID: | 16141121630489302861 |
Combat log ID: | 2861646515011584 |
FQN: | abl. |
Star Wars name: | Systems Overload |
Other languages: | Systemüberladung Surcharge des systèmes |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16140975044502511420 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 2. enrage/18/1
- [hidden] [255s]
Effect #2Slot: Buff Duration: 4m 15s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4m 15s
- Max Duration = (time) 4m 15s
Conditions: - Can only be called by other effects
Global ID: 16140978343037391445 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 2. enrage/18/2 - Set Duration
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [does not expire]
Systems OverloadSlot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Hydra script: hyd. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. inst_ battledroid_ boss Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16140977243525763994 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 2. enrage/18/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. flashpoint. lost_island. boss. battledroid. enrage. effect - Execute hydra hook AttackWave4Enrage
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [does not expire]
Systems Overload
The LR-5 Sentinel Droid has overloaded and lost control of the geothermal energy safety systems!Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140980542060648115 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 2. enrage/18/4
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140979442549018848 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 2. enrage/18/5 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.qtr.1x2.flashpoint.lost_island.enemy.boss.battledroid.boss.tesla_coil
Perform the following actions:
- Dispel all effects from tags tag.abl.qtr.1x2.flashpoint.lost_island.enemy.boss.battledroid.boss.plasma_charge_enable