Turret Shot
Turret Shot
Used by turrets
Attributes
Type: | active |
Activation time: | instant |
Target type: | Vehicle |
AI type: | None |
Metadata
Contained since: | Patch 1.4.0 |
Global ID: | 16141121214440283173 |
Combat log ID: | 2923455389368320 |
FQN: | abl. |
Star Wars name: | Turret Shot |
Other languages: | Geschützschuss Tir de tourelle |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s]
Turret ShotSlot: Other (not visible) Duration: instant # occurrences: 0 Global ID: 16141064817554066835 FQN: abl. space_ combat. republic. extended. turret_ shot_ destroyer/1/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
space_combat. republic. extended. blaster_turret - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) true
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 16
- Travel Time = (time) 60s
- 2
- On Projectile Hit
Override target to:
- Projectile Hit Target
Perform the following actions:
- Damage
- Damage Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 45
- Amount Min = (float) 45
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0