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Taris

Taris was once a city-world, home to a planetary metropolis. Three centuries ago, however, it was bombarded by the great Darth Malak and left a toxic ruin. The years since have not been kind to Taris, as vegetation and animal life struggle to gain a foothold in shattered skyscrapers and habitats.

The Republic began to recolonize Taris less than a decade ago, aiming to make it into a symbol of Republic hope and steadfastness. In response, the Empire is mobilizing troops and beginning a full-scale assault. Early reports speak of fierce resistance from the Republic, as well as natural hazards in the form of wildlife and the mysterious "rakghoul plague."
cdx.planets.taris

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Codex entries on this planet (37)
NameCategory

Republic Resettlement Zone

After the Treaty of Coruscant, the Republic set out to rebuild the demolished planet Taris and forge a symbol of renewed strength. As the operation grew, the Olaris Reclamation Base rose from the ashes and Republic forces tamed the surrounding jungle. But progress stalled after repeated setbacks in Taris's hostile wilds.

It wasn't until the arrival of Governor Saresh that Republic reconstruction finally took hold. Through sheer will and ambition, Saresh turned the reclamation around and established the Republic Resettlement Zone. As the heart of the reconstruction, this zone houses the tens of thousands of machines, administrators and soldiers that make the reclamation possible. Although Governor Saresh has since relinquished her post on Taris, the Republic Resettlement Zone still stands as a haven for the Republic and a sign of the rebirth to come.

Category: Locations

Planet: 16141165292934571748

XP Level: 33

FQN: cdx.​locations.​taris_imp.​republic_resettlement_zone

Republic Resettlement Zone
Locations

Sinking City

The Sinking City is where the heart of old Taris collapsed into the world below during the bombardment. Taris's most lively business and cultural districts have become a morass of urban decay. The ruins of Dynamet General Hospital, as well as massive building plates that once supported towering skyscrapers, provide shelter for rakghouls, pirates and scavengers. But the Sinking City promises to rise again--several attempts have been made to begin new construction in the area, and the Republic is focusing its reconstruction efforts on returning Taris to its former glory.

Category: Locations

Planet: 16141165292934571748

XP Level: 33

FQN: cdx.​locations.​taris_imp.​sinking_city

Sinking City
Locations

Brell Sediment

The Brell Sediment refers to a large area of Tarisian ruins dominated by a massive acidic lake and a former chemical plant. It gets its name--somewhat ironically--from Ark Brell, a leading environmentalist on Taris in the days before its destruction. Before the bombardment, Ark Brell set up several water purification and waste disposal plants on Taris, with the aim of turning the waste from Taris's factories into alternative fuel sources and minimizing the waste produced by the massive city-world.

Legend has it that the collapse of one of his factories during the bombardment created the acid lake, although present rumor suggests that other, less well-intentioned groups on Taris may be the cause.

Category: Locations

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​locations.​taris_imp.​brell_sediment

Brell Sediment
Locations

Transport Station Five

Before the planet's destruction, billions of citizens visited Taris's transport stations daily to quickly travel across the massive city world. Speeders ran on schedule and trams hauled freight and passengers safely to their destinations. As Taris's alien population took to the Lower City, Transport Station Five was built to serve their expanding needs.

When the planet was bombarded in the Jedi Civil War, transport stations on the upper levels of Taris were incinerated and turned to rubble. Now only the ruins of Transport Station Five remain intact, a ghostly reminder of a planet once teeming with life.

Category: Locations

Planet: 16141165292934571748

XP Level: 34

FQN: cdx.​locations.​taris_imp.​transport_station_five

Transport Station Five
Locations

Endar Spire

The Republic cruiser Endar Spire was shot down over Taris during the Jedi Civil War in an attempt by Darth Malak to capture the young Jedi Bastila Shan. This event led directly to Taris's ultimate destruction, securing the ship's place in history.

Over the centuries, the Endar Spire's husk has become a shelter to many different groups on Taris, including surviving settlers, pirates and scavengers. Its internal systems are believed to contain a bounty of information and useful materials to anyone with the will and ability to recover them.

Category: Locations

Planet: 16141165292934571748

XP Level: 34

FQN: cdx.​locations.​taris_imp.​endar_spire

Endar Spire
Locations

Brejik's Run

The remains of an old swoop track, Brejik's Run is named for Milos Brejik, a famous Tarisian swoop racer who turned scavenger after the destruction of Taris, using his swoop skills to quickly forage and deliver supplies to the few unfortunate survivors of the bombardment. Brejik's Run has had many occupants over the centuries, as its large overhangs make good shelter from the harsh elements, but it currently hosts a Republic settlement and outpost--one of the earliest attempts to tame and rebuild Taris.

Category: Locations

Planet: 16141165292934571748

XP Level: 35

FQN: cdx.​locations.​taris_imp.​brejiks_run

Brejik's Run
Locations

Tularan Marsh

Swampland has overtaken much of the area now called the Tularan Marsh. The origin of the name is unknown--before the bombardment, the Tularan Skyway was a major thoroughfare through the industrial zone surrounding one of Taris's primary power plants, but who or what it was named after is a piece of history lost in the rubble.

Now the area is infested with rakghouls and pirates, and only a few intrepid representatives of the Republic venture this far into the unknown, untamed wilds of Taris.

Category: Locations

Planet: 16141165292934571748

XP Level: 34

FQN: cdx.​locations.​taris_imp.​tularan_marsh

Tularan Marsh
Locations

Galactic History 52: Exar Kun Faces Korriban

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

Fascinated by tales of the ancient Sith and seeking greater knowledge, the Jedi Knight Exar Kun had defied his Master's warnings and spoken with the spirit of Freedon Nadd on Dxun. On the Sith Lord's advice, Exar Kun traveled to Korriban and began exploring its tombs. A cave-in soon pinned Exar Kun to the ground, nearly crushing him.

The spirit of Freedon Nadd spoke to Exar Kun again, promising he would rescue the young Jedi if he gave himself to the dark side. Still believing he was strong enough to resist the dark side's lure, Exar Kun gave his word and power filled his body.

The cave-in was blasted away and Exar Kun's injuries healed, but his promise had taken him much further into darkness. He left Korriban and, on Nadd's advice, made his way to the forgotten world of Yavin Four.

Category: Achievement: Datacrons

Planet: 16141165292934571748

XP Level: 36

FQN: cdx.​datacron.​taris_imp.​datacron_5

Galactic History 52: Exar Kun Faces Korriban
Achievement: Datacrons

Galactic History 51: The Krath Cult Strikes

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

After obtaining many Sith artifacts from Onderon, the Krath cult had only grown in power. Its leaders, Satal Keto and his cousin Aleema, decided that the time was right to seize their destiny. They attempted to launch a coup, attacking their aristocratic parents and claiming the Empress Teta system for themselves.

The people of Empress Teta soon rebelled against the Sith regime. Alerted to the danger, the Jedi Ulic Qel-Droma and his lover, the wise and gentle Nomi, traveled to the system at the head of a Republic fleet. But the Krath cultists were fanatics; a Krath suicide attack damaged the Republic flagship, leaving Ulic Qel-Droma badly injured, and the fleet was forced to withdraw.

Category: Achievement: Datacrons

Planet: 16141165292934571748

XP Level: 36

FQN: cdx.​datacron.​taris_imp.​datacron_4

Galactic History 51: The Krath Cult Strikes
Achievement: Datacrons

Galactic History 50: Basilisk

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

Since their grueling campaign against the Nevoota, the Mandalorians had only grown in power, cutting a swathe through the galaxy in search of worthy opponents. When the Mandalorians besieged the planet Basilisk, the Basiliskans--reptilian droid-builders and legendary technologists--learned that the stories of Mandalorian battle prowess were true.

Realizing they couldn't win even with Republic aid, the Basiliskans chemically poisoned their own world, hoping to take their conquerors with them. But the Mandalorians were victorious nonetheless, enslaving the Basiliskans and eventually turning them into mindless beasts of war.

More importantly, the Mandalorians captured many of the unique droids that the Basiliskans created. After this conquest, they were able to mass-produce the droids for themselves. Centuries later, the Mandalorians' Basilisk war droids would become a legendary terror during the Mandalorian Wars.

Category: Achievement: Datacrons

Planet: 16141165292934571748

XP Level: 36

FQN: cdx.​datacron.​taris_imp.​datacron_3

Galactic History 50: Basilisk
Achievement: Datacrons

Galactic History 49: Exar Kun

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

When the Jedi teach of the dangers of pride and overreach, they often speak of Exar Kun. A promising Jedi who trained on Dantooine, Exar Kun was known for his talent and his temper. He was intensely curious about all matters of the Force, and disagreed with his Master over the dangers of the dark side. Exar Kun believed he was strong enough to study the dark side without being corrupted by it.

Denied access to dark side teachings, however, Exar Kun left the Jedi in disgust. When he heard the Jedi had sealed the Sith Lord Freedon Nadd's sarcophagus away on the jungle moon of Dxun, he went to Dxun to seek the tomb.

Breaking through the tomb's seals, Exar Kun was confronted by the spirit of Freedon Nadd. Impressed by his power, Nadd told Exar Kun to journey to the Sith holy world of Korriban.

Category: Achievement: Datacrons

Planet: 16141165292934571748

XP Level: 36

FQN: cdx.​datacron.​taris_imp.​datacron_2

Galactic History 49: Exar Kun
Achievement: Datacrons

Galactic History 48: The Audiences on Onderon

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The Jedi had uncovered Freedon Nadd's tomb, but its sarcophagus was stolen by Naddist rebels loyal to the dead Sith Lord's teachings. With Jedi Master Arca Jeth captured, Ulic Qel-Droma called for Republic forces and Onderon's capital, Iziz, was besieged.

During the battle, Satal Keto and Aleema, leaders of the Krath Sith cult, arrived on Onderon seeking Sith knowledge. They went before King Ommin, who gave Satal an amulet that would allow him to understand the ancient Sith language.

Their audience was interrupted by Ulic Qel-Droma, who sought to rescue his Master Arca Jeth from King Ommin's clutches. Satal and Aleema escaped, only to encounter the spirit of Freedon Nadd himself. Calling them the inheritors of his legacy, Nadd promised that he would lead the Krath to glory. Meanwhile, the Jedi saw Nadd's sarcophagus sealed away on Dxun, locked behind Mandalorian iron.

Category: Achievement: Datacrons

Planet: 16141165292934571748

XP Level: 36

FQN: cdx.​datacron.​taris_imp.​datacron_1

Galactic History 48: The Audiences on Onderon
Achievement: Datacrons

Ferrazid Hound

Millennia ago, before Taris became a city-world--and long before that city was destroyed--ferrazid hounds lived in the planet's jungles and swamps, hunting birds and lizards and roaming in small packs. When Taris became an urban environment, ferrazids were believed extinct--the population wiped out, with only a few specimens preserved in zoos.

When the Republic returned to the ruins of Taris, explorers found the ferrazid hound population robust and recovered. Unfortunately, the ferrazids are extremely territorial. Although they keep their distance from major settlements, they are an increasing problem for scouts and transports.

Category: Bestiary

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​bestiary.​ferrazid_hound

Ferrazid Hound
Bestiary

Nekghoul

Rakghouls evolve with incredible speed, but until recently, they had never shown signs of intelligence. Larger and far smarter than their rakghoul cousins, nekghouls may qualify as a new species in their own right--they appear unable to infect and transform their victims, but instead possess sensitivity to the Force and violent, untrained talent in its use.

Although nekghouls are capable of speech, they have no known history or record of their origins. Are they the result of a Jedi or Sith being infected with the rakghoul virus? A mutation caused by radiation from Taris's shattered reactors? Studies may have to wait--for now, merely surviving the presence of these horrific beings is difficult enough.

Category: Bestiary

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​bestiary.​nekghoul

Nekghoul
Bestiary

Varactyl

Originating on the planet Utapau, where they were trained and used extensively as mounts, the varactyl has become a popular mode of non-mechanized transportation across the galaxy. As a result, the reptavian creatures have thrived on a great many worlds, both as mounts and in the wild.

The most famous varactyl-rider, Hrosus the Swift, was able to coax his mount to phenomenal speeds, once beating a swoop bike in a head-to-head race. This same speed makes varactyl formidable opponents; although they can be peaceful, loving creatures when among creatures they view as friendly, they are highly territorial and viciously protect their nests from aggressors.

Category: Bestiary

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​bestiary.​veractyl

Varactyl
Bestiary

Rakghoul

Rakghouls are a living plague--the manifestation of a highly communicable disease capable of swiftly transforming its victims into twisted, degenerate monsters with predatory instincts. The rakghoul virus can infect hundreds of known species and is most often delivered through a rakghoul's bite; a person attacked by a rakghoul and "lucky" enough to survive typically becomes a rakghoul him- or herself. Some victims resist the virus for days, succumbing to rakghoul instincts while retaining their original bodies.

Different strains of the virus manifest in different breeds of rakghoul--the smallest and weakest travel in enormous colonies, whereas larger, smarter rakghouls often hunt alone. The virus mutates fastest when infecting new species, and slowest when rakghouls reproduce with other rakghouls.

Before the planet's bombardment, Taris contained its substantial rakghoul population in the undercity. Many specialists believe rakghouls are native to Taris, but rare outbreaks elsewhere in the galaxy suggest the truth is more complicated.

Category: Bestiary

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​bestiary.​rakghoul

Rakghoul
Bestiary

Tarsarian Devourer

The tarsarian devourer is the product of a rakghoul virus mutation that has spread to the predatory tarsarian stomper. The stompers--a non-native species once kept in a handful of Tarisian zoos--bred, hunted and initially thrived in the post-bombardment jungles, but were soon overwhelmed by their more aggressive infected cousins.

The tarsarian devourer became king of the Tarisian food chain, and although it is impossible for sentient species to contract the mutated form of the rakghoul virus, that makes the tarsarian devourer no less feared when encountered in the wild.

Category: Bestiary

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​bestiary.​tarsarian_devourer

Tarsarian Devourer
Bestiary

Nexu

Native to the forests of the planet Cholganna, the feline nexu have become alpha predators throughout the galaxy over the past few centuries, adapting to new environments through a natural hardiness and a quick reproductive cycle. Packs of nexu have been found roaming the tundra of Mygeeto and the steaming jungles of Rodia, equally adept at stalking and killing prey.

Nexu are recognized in many cultures as an icon of viciousness, and several Mandalorian clans have taken the creature as their symbol. Some xenobiologists argue that nexu are far less violent than common wisdom suggests, and that it's the activities of sentient beings that agitate the cats. Left alone, they're smart, capable and strong--but not cruel or aggressive.

Category: Bestiary

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​bestiary.​nexu

Nexu
Bestiary

Bogstalker

The bogstalker is one of many ancient species from the planet Taris's prehistory thought extinct until its rediscovery after the planet's bombardment. It turned out that the bogstalkers had survived for millennia beneath Taris's sprawling undercity, and in the post-bombardment wreckage, the bogstalker has thrived as its natural swampy habitat has spread.

Remarkably, the pollutants from the destruction of Taris have only made the bogstalker more resilient, as its flesh is now poisonous to most predators--even the voracious rakghouls.

Category: Bestiary

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​bestiary.​bogstalker

Bogstalker
Bestiary

The 75th Legion

As the personal legion of Lord Vago, the Seventy-Fifth carries out its master's will with unflinching devotion. Each soldier serves his or her lord with a cult-like fervor, proudly marching into the deadliest of conflicts in Vago's name. Their dedication is not undeserved; Vago has brilliantly led them into victory after victory, and treats his legionnaires as he would his own children.

Those who fail in their duty to the Seventy-Fifth and survive are removed from service. However, although many are adamant that these failures are only transferred into lesser companies, rarely are they actually seen again. Whatever punishment Vago delivers, he makes sure to keep it private and mysterious.

Category: Organizations

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​organizations.​taris_imp.​the_75th_legion

The 75th Legion
Organizations

Tarisian Settlers

As the Republic began its reconstruction of Taris, the planet's hostile jungles and ruins became habitable for the first time. Offworld refugees from across the galaxy petitioned for the chance to be among Taris's first settlers. Republic politicians eagerly publicized the humanitarian resettlement and showered the lucky colonists with gifts of aid. Although there were severe difficulties early on, the refugees eventually took root and thrived.

But the flourishing recolonization was not to last. The shadows of an Imperial fleet soon blotted out the sky, and as the sunlight faded so too did any hope for the Tarisian settlers. Thousands fled into the Republic military's protective arms, while more pessimistic settlers abandoned Taris entirely. The Cathar and Nikto colonists, however, refused to move. Taris was their new home, and they are prepared to die defending it.

Category: Organizations

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​organizations.​taris_imp.​tarisian_settlers

Tarisian Settlers
Organizations

Pirates and Scavengers

The former wealth of Taris is well known throughout the Outer Rim, and the planet has no shortage of eager treasure hunters looking to stake a claim. While there are those content to scavenge the ruins and sell their findings offworld, others find it easier to simply take the valuable salvage at blaster-point.

Although once at odds with the pirate and scavenger gangs, the Republic recently brought a group of these dangerous thugs into line, dragging their operations into the realm of legality and enlisting them in the reconstruction effort. With the Empire's invasion, the gangs have had little choice but to flee the planet or become a brutal mercenary force--protecting their investment by slaughtering any Imperial troops they can trap, ambush or murder.

Category: Organizations

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​organizations.​taris_imp.​pirates_and_scavengers

Pirates and Scavengers
Organizations

Morgukai

The Morgukai are a secretive cult of Nikto warriors united by their ritual combat techniques and strong suspicion of Force-users. Renowned as Jedi-killers, the Morgukai are often courted by the Empire--frequently unsuccessfully, as the cult has a strong sense of honor and is keenly aware that the Empire views Nikto as a lesser species. In truth, many Morgukai view Sith as unfavorably as they view Jedi.

Fighting with cortosis weapons built to survive the blow of any lightsaber, Morgukai rely on a master-student relationship to train new initiates. Beyond their incredible abilities in combat, however, the philosophical teachings of the Morgukai cult are a mystery--they do not speak of their beliefs to outsiders, even under threat of death.

Category: Organizations

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​organizations.​taris_imp.​morgukai

Morgukai
Organizations

Jedi Civil War

Also known as the Second Sith War and the War of the Star Forge, the Jedi Civil War is one of the darkest eras in galactic history. Three centuries ago, a pair of idealistic young Jedi named Revan and Malak led thousands of followers into the Outer Rim to do battle with an invading Mandalorian army. The Mandalorians were defeated--and Revan and Malak returned to the Republic not as heroes, but as conquerors.

Declaring themselves Dark Lords of the Sith, Darth Revan and Darth Malak began the ruthless subjugation of Republic worlds in the Outer Rim. The Jedi Council, which had been loath to take action against the Mandalorians, assembled an army to bring the traitors to justice. Darth Revan was captured during an attack by the Jedi Knight Bastila Shan and eventually turned back to the light side. Together Revan and Bastila defeated Malak, ending the threat.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​taris_imp.​jedi_civil_war

Jedi Civil War
Lore

Taris (Pre-bombardment)

Located in the Ojoster Sector of the Outer Rim Territories, Taris was an ecumenopolis founded at the nexus of several hyperspace trading routes. Prosperity led to a rapid population increase and the continued vertical expansion of the planet-wide urban sprawl. But with the discovery of superior trade lanes elsewhere, Taris's economic fortunes changed.

For the wealthy nobles living in the upper floors of the towering skyscrapers, Taris remained an urban paradise. As one descended, however, the standard of living dropped precipitously. Aliens and refugees were forced to live in the city's lower levels, supporting the upper classes both figuratively and literally. Near the surface, violent swoop gangs held sway over a terrified civilian populace beset by poverty and famine, and the sewers of the undercity were infested with rakghouls.

Ironically, many of those living in the lowest levels of Taris survived Darth Malak's bombardment, while the rich and powerful were almost entirely wiped out.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​taris_imp.​taris_pre_bombardment

Taris (Pre-bombardment)
Lore

Environment of Taris

Before Darth Malak's orbital bombardment, Taris was a dying world. Industrial pollution had irreparably damaged the oceans, and chemicals and toxins poisoned the undercity's foundation. When the sprawling metropolis was reduced to rubble, countless pollutants were released into an already tainted ecosystem.

But this was not the end for Taris. For hundreds of years, the planet went without sentient interference, and the ecosystem began to adapt and thrive. Rich vegetation grew within the ruins, scaling steel towers and thrusting aside fallen skyscrapers. Animals--some native to the planet, some pets and lab specimens that had survived the bombardment--bred and repopulated the developing jungles.

Of course, some areas remain too polluted to inhabit--acidic lakes and radioactive sinkholes--but for the most part, Taris is an environmental success story and an object of fascination for scientists. The largest black mark remains the rakghoul plague, and the fear that it may one day spread to Taris's animal population.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​taris_imp.​environment_of_taris

Environment of Taris
Lore

Malak's Attack

During the Jedi Civil War, a ship carrying Bastila Shan--a Jedi with the rare and powerful battle meditation ability--was shot down by Darth Malak's fleet over the world of Taris. Malak's troops descended on the world in search of Bastila, but she avoided capture with the help of Revan, Malak's redeemed former master.

Rather than permit Bastila to escape, Malak ordered his fleet to bomb Taris from orbit, devastating the entire world. The planet-wide capital city was razed and civilian casualties measured in the billions. Despite Malak's extreme efforts, Bastila and Revan were able to safely flee the world. Taris itself, however, never recovered. Three centuries have passed, and a handful of swamp-sunken ruins are all that remains of this once great civilization.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​taris_imp.​malaks_attack

Malak's Attack
Lore

Geroya Be Haran (Bounty Hunter)

Translated directly from the original Mando'a, Geroya be Haran literally means "game of annihilation"--though the challenge is anything but a game. While Mandalorians often engage in lethal duels to settle matters of honor, death in such a contest does no injury to a Mandalorian's legacy. To be challenged and to lose the game of annihilation isn't just to die--it is to have every accomplishment, every honor and every memory wiped away as if none had ever existed. Geroya be Haran is the gravest challenge a Mandalorian can issue.

The Geroya be Haran is so rarely invoked that the tradition's origin has been lost to time. However, many believe that it is the symbolic retelling of one of the Mandalorian Neo-Crusaders' most absolute victories during the Mandalorian Wars.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​bounty_hunter.​geroya_be_haran

Geroya Be Haran (Bounty Hunter)
Lore

Rakghoul Disease

Theories abound on the origins of this highly contagious and adaptable virus: it may be the creation of an ancient Sith Lord; a naturally occurring result of the industrial toxins released into Taris's oceans; or the spectacularly failed efforts of medical researchers to artificially engineer a broad-spectrum vaccine.

Whatever the origins, the effects are undeniably terrifying. Typically spread through direct contact with rakghouls, fortunate victims suffer acute onset of flu-like symptoms that can prove fatal if not properly treated. However, in roughly half the cases the disease causes the host to undergo a horrific mutation, actually transforming them into a rakghoul.

Virtually all humanoid species in the galaxy are susceptible to infection, and there are rumors that the Empire has undertaken efforts to weaponize the disease. Unsubstantiated reports of rakghouls on worlds other than Taris lend credence to this rumor... or indicate the disease is slowly spreading across the galaxy of its own accord.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​taris_imp.​rakghoul_disease

Rakghoul Disease
Lore

Republic Reconstruction

Although located on the Outer Rim, Taris was once a cosmopolitan cityscape said to rival Coruscant. But this shining light was snuffed out three hundred years ago by Darth Malak, who ordered his Sith fleet to bomb the planet into oblivion. In the aftermath of the attack, little remained but ruins and putrid swamps overrun by rakghouls.

Recently, the Republic has begun efforts to recolonize and restore Taris in the belief it will demonstrate a resolve and ability to overcome the destruction wrought by the Sith. Should this lost world be salvaged, it would become a symbol of hope for all those who stand against the oppression of the Empire.

The focus to date has been on cleanup, salvage and clearing sites for new colonies. Progress has been slow, and the morale of those stationed on the world is rumored to be dangerously low. But the Galactic Senate refuses to admit defeat, truly exemplifying the politicians' can-do spirit.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​taris_imp.​republic_reconstruction

Republic Reconstruction
Lore

Lieutenant Pierce (Warrior)

While few who are not Force sensitive in the Empire have any choice but to join the military, Lieutenant Pierce joined eagerly--not out of a sense of duty but out of a lust for action. In fact, although his soldiering and his bravery are beyond question, Pierce has faced resistance and scrutiny throughout his military career due to his occasionally reckless attitude and his disdain for authority.

Fortunately, Pierce's years in military black operations groups kept him away from the stuffier elements of the military hierarchy. Very often, Pierce is assigned to the most dangerous and far-flung worlds, where the Empire's primary goal is destruction--which suits the lieutenant just fine.

Likes: Personal gain, hurting the Republic, danger and laughing at authority
Dislikes: Rules, kissing up, peace

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​warrior.​lieutenant_pierce

Lieutenant Pierce (Warrior)
Persons of Note

Jicoln Cadera (Bounty Hunter)

Once an honored leader of a respected clan, the man known as Jicoln Cadera is now nothing but a specter--the lingering memory of a dark time for the Mandalorians.

When the warrior Artus claimed the title of Mandalore and called the clans to fight alongside the Empire, Jicoln refused. He would not serve the enemy his ancestors had spent generations waiting for--the Empire that he was born to oppose--and his defiance incited others to rally to his side. The gauntlet had been thrown, and only bloodshed would determine the future of the clans.

History ultimately favored Artus, his victory over Jicoln's rebels legitimizing his bid to rule and earning him the title Mandalore the Vindicated. But Artus and Jicoln share a history beyond these campfire stories--one only the two of them know.

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​bounty_hunter.​jicoln_cadera

Jicoln Cadera (Bounty Hunter)
Persons of Note

Torian Cadera (Bounty Hunter)

It is the Mandalorian ideal that a warrior be judged by his or her own actions, not by those of his or her ancestors--but reality rarely lives up to ideals.

Torian Cadera has spent his entire short life trying to overcome the stigma of being a traitor's son--a shame he has seldom been allowed to forget in the company of his peers. But Torian long ago learned to armor himself against contempt, and others' doubts regarding his loyalty have only driven him to strive harder to prove his worth.

Because of this, Torian adheres to the codes and traditions of the Mandalorians with more devotion than many twice his age. Upholding honor and enduring adversity are the cornerstones of his existence.

Likes: Challenges, honor, Mandalorians, respect
Dislikes: Selling out, cowardice

Primary Weapon: Techstaff

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​bounty_hunter.​torian_cadera

Torian Cadera (Bounty Hunter)
Persons of Note

Thana Vesh

Born into wealth and privilege on Dromund Kaas, Thana Vesh spent her childhood cultivating an explosive temper and destroying everything she laid eyes on. When Thana discovered her talent with the Force, she tested her destructive talents on her military parents' bodyguards. After the eighth guard was found broken and mangled, Thana's terrified parents tried to suppress their daughter's power; Thana lashed out, and the resulting devastation burned an entire Kaas City block to the ground.

Thana's parents were consumed in the blaze and their Force-adept orphan was sent to the Sith Academy on Korriban. The incident was widely publicized as an example of the terrible fate of parents who fear, rather than embrace, a potential Sith child.

Thana tore through her Sith trials and fellow acolytes at lightning speed, earning the attention of Darth Gravus. When her studies concluded, the elder Sith Lord took Thana on as his apprentice with the promise that she would finally sink her teeth into the Republic in the jungles of Taris.

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​taris_imp.​thana_vesh

Thana Vesh
Persons of Note

SIS Dossier: Doctor Eckard Lokin (Agent)

Name: Eckard Lokin (unconfirmed)
Gender: Male
Species: Human
Age: 65 (estimate)
Likes: Clever solutions, long-term thinking, technology, pragmatism
Dislikes: Ideology, honesty, selfish actions without clear long-term gain

Primary Weapon: Blaster Pistol

Personal History: Age and surname suggest Lokin was born on Dromund Kaas during the pre-war years. Files acquired during Operation: Freefall reference a "Doctor E. Lokin" working as Science and Medical Advisor to Kaas City military police during this period, but no visual is provided.

First confirmed sighting was during the boarding of Imperial dreadnought Warhammer--Lokin was one of the two individuals aboard who evaded capture. Interestingly, he was not listed in the crew roster. First identification as Fixer Fifteen came during Operation: Red Cell (see listening post transcripts). Additional sightings and references to the Fixer Fifteen designation uncovered intermittently since.

Analysis: Take a close look at the operations where we caught Lokin, and you'll notice a pattern--every time he turns up, something big is happening and we can't figure the role he's playing. He's professional, he knows his science and he's sneaky. We know he rubs some of his colleagues the wrong way, but even his fellow agents haven't given us anything useful under questioning.

Note by Harson Nild, Director of Core World Operations: Is Lokin still in active service? I remember hearing about a Fixer biologist back in the day, but thought he'd retired years ago.

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​agent.​doctor_eckard_lokin

SIS Dossier: Doctor Eckard Lokin (Agent)
Persons of Note

Ashara Zavros (Inquisitor)

A twenty-year-old Togruta Padawan, Ashara Zavros descends from a long line of Force users. From an early age, she has aspired to study the Force and become one of the best Jedi the order has to offer.

Ashara came to Taris to train under Jedi Masters Ryen and Ocera, whose philosophy is that Padawans best learn the travails of using the Force through firsthand experience of the galaxy. In Ashara's case, the Masters brought her to Taris for two reasons: First, to teach her compassion amidst the destruction that had occurred there and warn against the dangers of pride and the dark side. Second, to complete her trials by helping to drive a dark ghost from the ruins of a Jedi enclave.

Likes: Rational choices, secrets of the Force, fighting bullies
Dislikes: Random cruelty, fighting Jedi

Primary Weapon: Dual Lightsabers

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​inquisitor.​ashara_zavros

Ashara Zavros (Inquisitor)
Persons of Note

The Ancient One

Achievement: You have defeated the Ancient One on Taris.

Category: Achievement: Epic Enemies

Planet: 16141165292934571748

XP Level: 38

FQN: cdx.​achievements.​taris.​the_ancient_one

The Ancient One
Achievement: Epic Enemies

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