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Portrait

Apprentice Harp'r

Level 34 | Elite | Assassin


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lightning Charge

Charges your lightsaber with lightning, giving melee attacks a chance to deal additional energy damage. Requires a double-bladed lightsaber.

FQN: abl.​npc.​ability.​pole.​lightning_charge

Lightning Charge
60sinstantany200100%

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in. Does not work against targets in cover.

FQN: abl.​npc.​ability.​force.​force_pull

Force Pull
15sinstant8-30 m100100%

Creeping Terror

Paralyzes the target in fear, immobilizing it a short time and dealing internal damage over several seconds.

FQN: abl.​npc.​ability.​force.​creeping_terror

Creeping Terror
20sinstant30 m75100%

Death Field

Creates a Death Field at the target's location, dealing internal damage and stealing health from up to 4 targets within an 8 meter radius.

FQN: abl.​npc.​ability.​force.​death_field_cast

Death Field
12s3s cast30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a04
  • Material: head_human_asian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a02
  • + hair_human_bfn_non_a02_bangs
  • Material: hair_human_non_a02_v01_f
skincolor
 skincolor_human_non_h21_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c31_f
          facepainttattoo_human_non_sw13_f
            Body details
            SlotDetails
            chestchest_capetight_bfn_archetype
            • Material: chest_capetight_heavy_sw_a06c04_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_heavy_sw_a06c04_u_v02
            handhand_gauntlet_bfn_archetype
            • + hand_gauntlet_bfn_heavy_sw_a06_forearm
            • Material: hand_gauntlet_heavy_sw_a06c04_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_heavy_sw_a06_front
            • Material: waist_belt_heavy_sw_a06c04_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_heavy_sw_a06c04_f_v02
            bootboot_thigh_bfn_archetype
            • + boot_thigh_bfn_heavy_sw_a06_shin
            • Material: boot_thigh_heavy_sw_a06c04_u