Bousculade vengeresse
Bousculade vengeresse
Abat votre arme au sol, provoquant une onde de choc chargée de Force infligeant <<1[$d point/$d point/$d points]>> de dégâts énergétiques à 8 ennemis maximum dans un rayon de 5 mètres. Étourdit les ennemis faibles et standard pendant <<2[$d seconde/$d seconde/$d secondes]>>.
Remplace le choc.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141072005217720424 |
Combat log ID: | 3924023855546368 |
FQN: | abl. |
Star Wars name: | Bousculade vengeresse |
Autres langues: | Vengeful Slam Rachsüchtiges Schmettern |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0.5s]
Effect #1Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Global ID: 16140944882384789097 FQN: abl. exp. seasons. 02_ uprisings. ord. encounter_ 1. darth_ wrad. vengeful_ slam/15/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. vengeful_slash. cast_instant
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5.1m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
sith_warrior. vengeful_slash. target_impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,14
- Standard Health Percent Min = (float) 0,14
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,5
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0