Bousculade vigoureuse
Bousculade vigoureuse
Attributs
Type: | active |
Activation time: | 4s cast |
Target type: | Any |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 2.4.0 |
Global ID: | 16141116943808701356 |
Combat log ID: | 3303688844083200 |
FQN: | abl. |
Star Wars name: | Bousculade vigoureuse |
Autres langues: | Forceful Slam Mächtiges Schmettern |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16141056322040561811 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ large_ tentacle. forceful_ slam/16/1 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Delay next ability by 1s (GCD)
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. dread_master_brontes. tentacles. phase5_large_tentacle. forceful_slam
- 2
- When effect expires
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141053023505681018 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ large_ tentacle. forceful_ slam/16/2 - 1
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x4. raid. asation. boss. hypergate_terror. hgt_slam_impact - Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Distance = 70m
- Angle = (float) 30
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x4. raid. asation. boss. hypergate_terror. hgt_slam_impact - Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 6
- Direction = Forward
- Sort Type = Closest
- Distance = 70m
- Angle = (float) 30
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x4. raid. asation. boss. hypergate_terror. hgt_slam_impact - Add effect #5 to TARGET from CASTER
- [hidden] [5s]
Effect #3Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. operation. oricon. fortress. bestia_ large_ damaged_ by_ tentacle_ a Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141054123017307177 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ large_ tentacle. forceful_ slam/16/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,225
- Standard Health Percent Min = (float) 0,225
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16141059620575460776 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ large_ tentacle. forceful_ slam/16/4 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 1,4, 35° pitch, 0° yaw
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141060720087088735 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ large_ tentacle. forceful_ slam/16/5 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. dread_master_brontes. tentacles. energy_sphere. focused_discharge_expl - Instantly kill the TARGET
- [hidden] [10s]
[HIDDEN]Large Tentacle Primary TargetSlot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. oricon. fortress. dread_ master_ brontes. tentacles. large_ tentacle. primary_ target Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141057421552189766 Combat log ID: 3303688844083476 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ large_ tentacle. forceful_ slam/16/6 - Set Duration