Crachat infect
Crachat infect
Attributs
Type: | active |
Activation time: | 0.5s cast |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 2.5.0 |
Global ID: | 16140966231013434439 |
Combat log ID: | 3340024267407360 |
FQN: | abl. |
Star Wars name: | Crachat infect |
Autres langues: | Vile Spit Übles Spucken |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141174755785846369 FQN: abl. event. rakghoul. boss. shaclaw. spit_ random/11/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141178054320728904 FQN: abl. event. rakghoul. boss. shaclaw. spit_ random/11/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
event. rakghoul. boss. shaclaw. vile_shaclaw. ranged_flurry. attack - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0